| 30 |
30 |
| 31 #import "MainWindow.h" |
31 #import "MainWindow.h" |
| 32 #import "WindowManager.h" |
32 #import "WindowManager.h" |
| 33 #import "BoxContainer.h" |
33 #import "BoxContainer.h" |
| 34 #import "EventData.h" |
34 #import "EventData.h" |
| |
35 #import "menu.h" |
| 35 |
36 |
| 36 #import <objc/runtime.h> |
37 #import <objc/runtime.h> |
| 37 |
38 |
| 38 #include "../ui/window.h" |
39 #include "../ui/window.h" |
| 39 #include "../ui/properties.h" |
40 #include "../ui/properties.h" |
| 56 [window saveWindowSize]; |
57 [window saveWindowSize]; |
| 57 [[WindowManager sharedWindowManager] closeWindow:window]; |
58 [[WindowManager sharedWindowManager] closeWindow:window]; |
| 58 } |
59 } |
| 59 |
60 |
| 60 static UiObject* create_window(const char *title, BOOL simple, BOOL sidebar, BOOL splitview) { |
61 static UiObject* create_window(const char *title, BOOL simple, BOOL sidebar, BOOL splitview) { |
| |
62 ui_menu_init(); |
| 61 UiObject *obj = uic_object_new_toplevel(); |
63 UiObject *obj = uic_object_new_toplevel(); |
| 62 |
64 |
| 63 int width = window_default_width; |
65 int width = window_default_width; |
| 64 int height = window_default_height; |
66 int height = window_default_height; |
| 65 if(!simple) { |
67 if(!simple) { |