Sun, 07 Dec 2025 15:50:20 +0100
rename tree.h to list.h
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2024 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "menu.h" static ui_menu_add_f createMenuItem[] = { /* UI_MENU */ ui_add_menu, /* UI_MENU_ITEM */ ui_add_menu_item, /* UI_MENU_CHECK_ITEM */ ui_add_menu_checkitem, /* UI_MENU_RADIO_ITEM */ ui_add_menu_radioitem, /* UI_MENU_ITEM_LIST */ ui_add_menu_list, /* UI_MENU_CHECKITEM_LIST */ ui_add_menu_checklist, /* UI_MENU_RADIOITEM_LIST */ ui_add_menu_radiolist, /* UI_MENU_SEPARATOR */ ui_add_menu_separator }; HMENU ui_create_main_menu(UiObject *obj) { UiMenu *menu = uic_get_menu_list(); if (!menu) { return NULL; } HMENU hMenu = CreateMenu(); ui_add_menu(hMenu, 0, &menu->item, obj); return hMenu; } void ui_add_menu(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { UiMenu *menu = (UiMenu*)item; HMENU hMenu = CreatePopupMenu(); AppendMenu(parent, MF_POPUP, (UINT_PTR)hMenu, menu->label); int i = 0; UiMenuItemI *child = menu->items_begin; while (child) { createMenuItem[child->type](hMenu, i++, child, obj); child = child->next; } } void ui_add_menu_item(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { UiMenuItem *i = (UiMenuItem*)item; AppendMenu(parent, MF_STRING, 0, i->label); } void ui_add_menu_checkitem(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_radioitem(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_list(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_checklist(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_radiolist(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_separator(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { }