Mon, 08 Dec 2025 18:11:54 +0100
add server base structs
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2025 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <pthread.h> #include "toolkit.h" #include "../common/message.h" #include "../common/threadpool.h" #include "../common/app.h" static const char *ui_app_name; static UiMessageHandler *message_handler; static ui_callback onstartup; static void *onstartupdata; static UiQueue *event_queue; void ui_init(const char *appname, int argc, char **argv) { ui_app_name = appname; message_handler = uic_simple_msg_handler(STDIN_FILENO, STDOUT_FILENO, ui_server_message_received); } const char* ui_appname() { return ui_app_name; } void ui_add_styledata(const char *styledata, int len) { // NOOP } void ui_server_message_received(cxstring msg) { } void ui_main(void) { event_queue = ui_queue_create(); UiServerEvent *event = NULL; while((event = ui_queue_get_wait(event_queue)) != NULL) { if(event->callback) { event->callback(&event->event, event->userdata); } } ui_queue_free(event_queue); } typedef struct CallMain { UiServerEvent event; ui_threadfunc func; void *data; } CallMain; static void mainthr(UiServerEventData *event, void *userdata) { CallMain *c = userdata; if(c->func) { c->func(c->data); } free(c); } void ui_call_mainthread(ui_threadfunc tf, void* td) { CallMain *c = malloc(sizeof(CallMain)); c->func = tf; c->data = td; ui_queue_put(event_queue, c); }