Wed, 31 Dec 2025 10:34:29 +0100
implement check menu item (Win32)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2024 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "menu.h" static ui_menu_add_f createMenuItem[] = { /* UI_MENU */ ui_add_menu, /* UI_MENU_ITEM */ ui_add_menu_item, /* UI_MENU_CHECK_ITEM */ ui_add_menu_checkitem, /* UI_MENU_RADIO_ITEM */ ui_add_menu_radioitem, /* UI_MENU_ITEM_LIST */ ui_add_menu_list, /* UI_MENU_CHECKITEM_LIST */ ui_add_menu_checklist, /* UI_MENU_RADIOITEM_LIST */ ui_add_menu_radiolist, /* UI_MENU_SEPARATOR */ ui_add_menu_separator }; HMENU ui_create_main_menu(UiObject *obj) { UiMenu *menu = uic_get_menu_list(); if (!menu) { return NULL; } HMENU hMenu = CreateMenu(); ui_add_menu(hMenu, 0, &menu->item, obj); return hMenu; } void ui_add_menu(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { UiMenu *menu = (UiMenu*)item; HMENU hMenu = CreatePopupMenu(); AppendMenu(parent, MF_POPUP, (UINT_PTR)hMenu, menu->label); int i = 0; UiMenuItemI *child = menu->items_begin; while (child) { createMenuItem[child->type](hMenu, i++, child, obj); child = child->next; } } static void menu_item_clicked(UiObject *obj, uint64_t id, UiMenuItem *item) { UiEvent event; event.obj = obj; event.window = obj->window; event.document = obj->ctx->document; event.eventdata = NULL; event.eventdatatype = 0; event.intval = 0; event.set = 0; if (item->callback) { item->callback(&event, item->userdata); } } void ui_add_menu_item(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { uint64_t id = ++obj->ctx->command_id_counter; UiMenuItem *i = (UiMenuItem*)item; AppendMenu(parent, MF_STRING, id, i->label); UiCommand cmd; cmd.callback = (ui_command_func)menu_item_clicked; cmd.userdata = i; cxMapPut(obj->ctx->command_map, id, &cmd); } static void menu_stateitem_update(UiStateMenuItem *item) { MENUITEMINFO mi = { 0 }; mi.cbSize = sizeof(mi); mi.fMask = MIIM_STATE; mi.fState = item->state ? MFS_CHECKED : MFS_UNCHECKED; SetMenuItemInfo(item->menu, item->id, FALSE, &mi); } static void menu_checkitem_clicked(UiObject *obj, uint64_t id, UiStateMenuItem *item) { item->state = !item->state; menu_stateitem_update(item); UiEvent event; event.obj = obj; event.window = obj->window; event.document = obj->ctx->document; event.eventdata = NULL; event.eventdatatype = 0; event.intval = 0; event.set = 0; if (item->onchange) { item->onchange(&event, item->userdata); } if (item->var) { UiInteger *i = item->var->value; ui_notify_evt(i->observers, &event); } } void ui_add_menu_checkitem(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { uint64_t id = ++obj->ctx->command_id_counter; UiMenuCheckItem *i = (UiMenuCheckItem*)item; AppendMenu(parent, MF_STRING, id, i->label); // create an UiStateMenuItem with the same lifetime as the UiObject UiStateMenuItem *sitem = ui_malloc(obj->ctx, sizeof(UiStateMenuItem)); memset(sitem, 0, sizeof(UiStateMenuItem)); sitem->obj = obj; sitem->menu = parent; sitem->id = id; sitem->onchange = i->callback; sitem->userdata = i->userdata; sitem->var = uic_widget_var(obj->ctx, obj->ctx, NULL, i->varname, UI_VAR_INTEGER); // bind to var if (sitem->var) { UiInteger *v = sitem->var->value; sitem->state = v->value != 0; v->obj = sitem; v->get = ui_checkitem_get; v->set = ui_checkitem_set; } // register command id UiCommand cmd; cmd.callback = (ui_command_func)menu_checkitem_clicked; cmd.userdata = sitem; cxMapPut(obj->ctx->command_map, id, &cmd); menu_stateitem_update(sitem); } int64_t ui_checkitem_get(UiInteger *i) { return i->value; } void ui_checkitem_set(UiInteger *i, int64_t value) { i->value = value; menu_stateitem_update(i->obj); } void ui_add_menu_radioitem(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_list(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_checklist(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_radiolist(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { } void ui_add_menu_separator(HMENU parent, int pos, UiMenuItemI *item, UiObject *obj) { }