Sun, 07 Dec 2025 15:28:46 +0100
rename ui_set_group/ui_unset_group
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2024 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _WIN32 #include "threadpool.h" #include "context.h" #include <pthread.h> #include <stdio.h> #include <string.h> #include <errno.h> static threadpool_job kill_job; UiThreadpool* threadpool_new(int min, int max) { UiThreadpool *pool = malloc(sizeof(UiThreadpool)); pool->queue = ui_queue_create(); pool->num_idle = 0; pool->min_threads = min; pool->max_threads = max; return pool; } int threadpool_start(UiThreadpool *pool) { pool->nthreads = pool->min_threads; pool->threads = calloc(pool->max_threads, sizeof(pthread_t)); /* create pool threads */ for(int i=0;i<pool->nthreads;i++) { if (pthread_create(&pool->threads[i], NULL, threadpool_func, pool) != 0) { fprintf(stderr, "uic: threadpool_start: pthread_create failed: %s", strerror(errno)); return 1; } } return 0; } int threadpool_join(UiThreadpool *pool) { int err = 0; for(int i=0;i<pool->nthreads;i++) { if(pthread_join(pool->threads[i], NULL)) { err = 1; } } return err; } void* threadpool_func(void *data) { UiThreadpool *pool = (UiThreadpool*)data; for(;;) { threadpool_job *job = threadpool_get_job(pool); if(job == &kill_job) { break; } job->callback(job->data); free(job); } return NULL; } threadpool_job* threadpool_get_job(UiThreadpool *pool) { threadpool_job *job = ui_queue_get_wait(pool->queue); return job; } void threadpool_run(UiThreadpool *pool, job_callback_f func, void *data) { threadpool_job *job = malloc(sizeof(threadpool_job)); job->callback = func; job->data = data; ui_queue_put(pool->queue, job); } UiThreadpool* ui_threadpool_create(int nthreads) { UiThreadpool *pool = threadpool_new(nthreads, nthreads); threadpool_start(pool); // TODO: check return value return pool; } void ui_threadpool_destroy(UiThreadpool* pool) { } static int ui_threadpool_job_finish(void *data) { UiJob *job = data; UiEvent event; event.obj = job->obj; event.window = job->obj->window; event.document = job->obj->ctx->document; event.intval = 0; event.eventdata = NULL; event.eventdatatype = 0; job->finish_callback(&event, job->finish_data); free(job); return 0; } static void* ui_threadpool_job_func(void *data) { UiJob *job = data; if (!job->job_func(job->job_data) && job->finish_callback) { ui_call_mainthread(ui_threadpool_job_finish, job); } else { free(job); } return NULL; } void ui_threadpool_job(UiThreadpool* pool, UiObject* obj, ui_threadfunc tf, void* td, ui_callback f, void* fd) { UiJob* job = malloc(sizeof(UiJob)); job->obj = obj; job->job_func = tf; job->job_data = td; job->finish_callback = f; job->finish_data = fd; threadpool_run(pool, ui_threadpool_job_func, job); } /* --------------------------------- Queue --------------------------------- */ UiQueue* ui_queue_create(void) { UiQueue *queue = calloc(1, sizeof(UiQueue)); pthread_mutex_init(&queue->lock, NULL); pthread_mutex_init(&queue->avlbl_lock, NULL); pthread_cond_init(&queue->available, NULL); return queue; } void ui_queue_free(UiQueue *queue) { // The queue must be empty, we could free UiQueueElm, // but not the payload data pthread_mutex_destroy(&queue->lock); pthread_mutex_destroy(&queue->avlbl_lock); pthread_cond_destroy(&queue->available); free(queue); } void ui_queue_put(UiQueue *queue, void *data) { // create queue element UiQueueElm *elm = malloc(sizeof(UiQueueElm)); elm->data = data; elm->next = NULL; pthread_mutex_lock(&queue->lock); // put queue element at the end of the linked list if(queue->elements) { UiQueueElm *end = queue->elements; while(end->next) { end = end->next; } end->next = elm; } else { queue->elements = elm; } queue->length++; // signal new available data pthread_cond_signal(&queue->available); pthread_mutex_unlock(&queue->lock); } void* ui_queue_get_wait(UiQueue *queue) { pthread_mutex_lock(&queue->lock); void *data = NULL; while(data == NULL) { if(queue->length == 0) { pthread_cond_wait(&queue->available, &queue->lock); continue; } else { UiQueueElm *q = queue->elements; data = q->data; queue->elements = q->next; queue->length--; free(q); } } pthread_mutex_unlock(&queue->lock); return data; } #endif