Mon, 16 Jan 2012 14:06:52 +0100
Added server.conf parser
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2008 Sun Microsystems, Inc. All rights reserved. * * THE BSD LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the nor the names of its contributors may be * used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * systhr.c: Abstracted threading mechanisms * * Rob McCool */ #include "systhr.h" #include "ereport.h" #include "prinit.h" #include "prthread.h" #include "private/pprthred.h" #include "systems.h" #ifdef XP_UNIX #include <poll.h> #endif #ifdef THREAD_WIN32 #include <process.h> typedef struct { HANDLE hand; DWORD id; } sys_thread_s; #endif #define DEFAULT_STACKSIZE (64*1024) static unsigned long _systhr_stacksize = DEFAULT_STACKSIZE; NSAPI_PUBLIC void systhread_set_default_stacksize(unsigned long size) { _systhr_stacksize = size; } NSAPI_PUBLIC SYS_THREAD systhread_start(int prio, int stksz, thrstartfunc fn, void *arg) { PRThread *ret = PR_CreateThread(PR_USER_THREAD, (void (*)(void *))fn, (void *)arg, (PRThreadPriority)prio, PR_GLOBAL_THREAD, PR_UNJOINABLE_THREAD, stksz ? stksz : _systhr_stacksize); return (void *) ret; } NSAPI_PUBLIC SYS_THREAD systhread_current(void) { return PR_GetCurrentThread(); } NSAPI_PUBLIC void systhread_yield(void) { PR_Sleep(PR_INTERVAL_NO_WAIT); } NSAPI_PUBLIC void systhread_timerset(int usec) { /* This is an interesting problem. If you ever do turn on interrupts * on the server, you're in for lots of fun with NSPR Threads PR_StartEvents(usec); */ } NSAPI_PUBLIC SYS_THREAD systhread_attach(void) { PRThread *ret; ret = PR_AttachThread(PR_USER_THREAD, PR_PRIORITY_NORMAL, NULL); return (void *) ret; } NSAPI_PUBLIC void systhread_detach(SYS_THREAD thr) { /* XXXMB - this is not correct! */ PR_DetachThread(); } NSAPI_PUBLIC void systhread_terminate(SYS_THREAD thr) { PR_Interrupt((PRThread *)thr); } NSAPI_PUBLIC void systhread_sleep(int milliseconds) { #ifdef XP_WIN32 PR_Sleep(PR_MillisecondsToInterval(milliseconds)); #else /* poll() is more efficient than PR_Sleep() */ if (milliseconds > 0) poll(NULL, NULL, milliseconds); #endif } NSAPI_PUBLIC void systhread_init(char *name) { if (!PR_Initialized()) { PR_Init(PR_USER_THREAD, PR_PRIORITY_NORMAL, 256); } // XXX: ruslan - this bug can potentially exist on all plafroms due to // possible priority inversion on NSPR spin locks. This code will // need to be remove as we get new NSPR drop // <WORKAROUND> /* VB: This is to fix bug# 364813 coupled with NSPR not wanting to patch their problems. The fix is to prevent NSPR itself from using atomic stacks. */ // ruslan: this problem exists on DEC also. We will roll it back when // we have the right fix from NSPR group. It has smth. to do with // atomic operations on DEC, it's an assembly code which is different // for every platform. NSPR_FD_CACHE_SIZE_HIGH env var will cause the // same effect as this fix. Debug version of NSPR always works as it doesn't // have FD stack. int maxPRFdCache = 8192; PR_SetFDCacheSize(0, maxPRFdCache); // </WORKAROUND> } NSAPI_PUBLIC int systhread_newkey() { uintn newkey; PR_NewThreadPrivateIndex(&newkey, NULL); return (newkey); } NSAPI_PUBLIC void *systhread_getdata(int key) { return PR_GetThreadPrivate(key); } NSAPI_PUBLIC void systhread_setdata(int key, void *data) { PR_SetThreadPrivate(key, data); } NSAPI_PUBLIC void systhread_dummy(void) { }