# Build Instructions The build processes uses configure and make. Make sure that you have `make` and a supported compiler installed. Download the latest source archive from Source Forge and extract it somewhere on your machine. You can also use the command line to do this. wget -O libucx.tgz https://sourceforge.net/projects/ucx/files/latest tar -xzf libucx.tgz cd libucx Configure the build according to your preferences. You can get a list of all available options with ./configure --help. The recommended configuration for production builds is ./configure --release. ./configure --release make make check sudo make install The check target is optional and only runs some tests with the built software. Download the latest source archive from Source Forge and extract it somewhere on your machine. Navigate to the folder named msvc in the extracted directory structure. Open the contained ucx.sln in Visual Studio and build the solution. The libucx project in the solution will produce a libucx.lib that can be used for static linking and the libucx_dll project will produce a libucx.dll and a libucx.dll.lib import lib for dynamic linking. For native Windows projects it is recommended to statically link UCX. ## Compile Time Options When compiling UCX, you can tweak several compile time variables via macro definitions. ### Features Defines The following macros are not defined by default. The effect when they are defined is described in the table.
Macro Effect
CX_NO_SZMUL_BUILTINT By default, UCX uses a compiler builtin (only available for clang and gcc) to perform multiplications with overflow check. When this macro is defined, using the builtin is disabled and UCX will always use an own implementation. This macro is defined when you use the --disable-szmul-builtin option during configuration, so you do not need to define it manually.
CX_WINDLL Define this macro during compilation of the project that is using UCX as a Windows DLL to import the symbols. In general it is recommended to use UCX as a static library under Windows, though.
CX_WINDLL_EXPORT Define this macro during compilation of UCX to export symbols for a Windows DLL. The Visual Studio Solution does that automatically.
### Small Buffer Optimizations With the following macros you can control the size of stack memory for small buffer optimizations.
Macro Description Default
CX_ARRAY_SWAP_SBO_SIZE The maximum size of an element in an array list that can be swapped without allocating heap memory. 128
CX_LINKED_LIST_SORT_SBO_SIZE The maximum list size that uses SBO during sort (memory required is this value multiplied by the size of a pointer). 1,024
CX_PRINTF_SBO_SIZE The maximum string length functions in printf.h use stack memory for. 512
CX_STRSTR_SBO_SIZE The maximum length of the "needle" in cx_strstr that can use SBO. 128
### Other Buffers With the following macros you can control other buffer sizes that are not falling into the category of small buffer optimizations.
Macro Description Default
CX_STRREPLACE_INDEX_BUFFER_SIZE The number of matches the index buffer can store on the stack. If the function finds more matches, more index buffers of the same size are allocated on the heap. 64
CX_STREAM_COPY_BUF_SIZE The buffer size on the stack for a stream copy. 1,024
CX_STREAM_BCOPY_BUF_SIZE The buffer size on the heap for a stream copy. 8,192
CX_PROPERTIES_LOAD_FILL_SIZE The size of the stack buffer used to fill the parser in cxPropertiesLoad(). 1,024
CX_PROPERTIES_LOAD_BUF_SIZE The size of the stack used for the line buffer in cxPropertiesLoad(). 256