#include "icons.h"
const char* ui_icon_name(
enum UiIconId icon_id) {
switch(icon_id) {
case UI_ICON_ID_HOME :
return UI_ICON_HOME;
case UI_ICON_ID_NEW_WINDOW :
return UI_ICON_NEW_WINDOW;
case UI_ICON_ID_REFRESH :
return UI_ICON_REFRESH;
case UI_ICON_ID_NEW_FOLDER :
return UI_ICON_NEW_FOLDER;
case UI_ICON_ID_ADD :
return UI_ICON_ADD;
case UI_ICON_ID_UPLOAD :
return UI_ICON_UPLOAD;
case UI_ICON_ID_SAVE_LOCAL :
return UI_ICON_SAVE_LOCAL;
case UI_ICON_ID_DELETE :
return UI_ICON_DELETE;
case UI_ICON_ID_DOCK_LEFT :
return UI_ICON_DOCK_LEFT;
case UI_ICON_ID_DOCK_RIGHT :
return UI_ICON_DOCK_RIGHT;
case UI_ICON_ID_GO_BACK :
return UI_ICON_GO_BACK;
case UI_ICON_ID_GO_FORWARD :
return UI_ICON_GO_FORWARD;
case UI_ICON_ID_GO_UP :
return UI_ICON_GO_UP;
case UI_ICON_ID_GO_DOWN :
return UI_ICON_GO_DOWN;
}
return NULL;
}