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/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2021 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef WS_RESOURCEPOOL_H #define WS_RESOURCEPOOL_H #include "../public/nsapi.h" #include "config.h" #include <pthread.h> #ifdef __cplusplus extern "C" { #endif typedef struct ResourceDataPrivate ResourceDataPrivate; struct ResourceDataPrivate { ResourceData data; /* * the void* pointer returned by respool->type->createresource * * ResourceData.data contains the pointer returned by * respool->type->getresourcedata(resdata)) */ void *resdata; }; struct ResourcePool { /* * Memory pool */ pool_handle_t *pool; /* * Type information of this resource pool * The type object is stored in the registered types map and should not * be freed, when the resource pool is destroyed */ ResourceType *type; /* * The name of the resource pool */ char *name; /* * Data returned by the ResourceType init function * When the pool is destroyed, the data should be passed to * ResourceType.destroy */ void *data; pthread_mutex_t lock; pthread_cond_t available; /* * Array of available resources * each entry is created with ResourceType.createresource */ ResourceDataPrivate **resources; /* * Allocated size of the resources array */ size_t resalloc; /* * Number of currently available resources in the array */ size_t numresources; /* * Number of created resources (in use + available) */ size_t numcreated; /* * resource pool min parameter */ int min; /* * resource pool max parameter */ int max; }; int init_resource_pools(void); int resourcepool_new(ServerConfiguration *cfg, cxstring type, cxstring name, ConfigNode *node); void resourcepool_destroy_resource(ResourceDataPrivate *res); void resourcepool_destroy(ResourcePool *respool); #ifdef __cplusplus } #endif #endif /* WS_RESOURCEPOOL_H */