ui/winui/commandbar.cpp

Wed, 11 Oct 2023 22:59:42 +0200

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Wed, 11 Oct 2023 22:59:42 +0200
branch
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parent 207
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child 213
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permissions
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new menu api

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2023 Olaf Wintermann. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 */
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28
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29 #include "pch.h"
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30
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31 #include "commandbar.h"
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32
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33 #include "util.h"
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34 #include "../common/object.h"
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35 #include "../common/context.h"
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36
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37 #include "button.h"
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38 #include "appmenu.h"
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39
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40 using namespace winrt;
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41 using namespace Microsoft::UI::Xaml;
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42 using namespace Microsoft::UI::Xaml::Controls;
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43 using namespace Microsoft::UI::Xaml::XamlTypeInfo;
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44 using namespace Microsoft::UI::Xaml::Markup;
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45 using namespace Windows::UI::Xaml::Interop;
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46
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47 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i);
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48 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item);
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49 static void create_toggleitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item);
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50 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item);
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51
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52 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i);
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53
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54 CommandBar ui_create_toolbar(UiObject *obj) {
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55
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56 CommandBar cb = CommandBar();
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57 cb.DefaultLabelPosition(CommandBarDefaultLabelPosition::Right);
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58
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59 // add pre-configured items
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60 CxList* defaults = uic_get_toolbar_defaults();
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61 CxIterator i = cxListIterator(defaults);
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62 cx_foreach(char*, def, i) {
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63 UiToolbarItemI* item = uic_toolbar_get_item(def);
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64 if (!item) {
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65 exit(-1); // TODO: maybe an error dialog?
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66 }
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67 create_item(obj, cb.PrimaryCommands(), item);
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68 }
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69
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70 // add appmenu
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71 UiToolbarMenuItem* appmenu = uic_get_appmenu();
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72 if (appmenu) {
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73 create_appmenu_items(obj, cb.SecondaryCommands(), appmenu);
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74 }
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75
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76
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77 return cb;
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78 }
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79
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80 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i) {
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81 switch (i->type) {
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82 case UI_TOOLBAR_ITEM: {
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83 create_cmditem(obj, cb, (UiToolbarItem*)i);
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84 break;
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85 }
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86 case UI_TOOLBAR_TOGGLEITEM: {
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87 create_toggleitem(obj, cb, (UiToolbarToggleItem*)i);
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88 break;
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89 }
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90 case UI_TOOLBAR_MENU: {
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91 create_menuitem(obj, cb, (UiToolbarMenuItem*)i);
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92 break;
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93 }
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94 }
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95 }
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96
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97 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i) {
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98 for (UiMenuItemI* mi = i->menu.items_begin; mi; mi = mi->next) {
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99 // convert UiMenuItemI to UiToolbarItemI
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100 switch (mi->type) {
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101 case UI_MENU: {
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102 UiMenu* mitem = (UiMenu*)mi;
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103 UiToolbarMenuItem tbitem;
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104 memset(&tbitem, 0, sizeof(UiToolbarMenuItem));
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105 tbitem.item.type = UI_TOOLBAR_MENU;
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106 tbitem.args.label = mitem->label;
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107 tbitem.menu.items_begin = mitem->items_begin;
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108 tbitem.menu.items_end = mitem->items_end;
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109 create_menuitem(obj, cb, &tbitem);
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110 break;
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111 }
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112 case UI_MENU_ITEM: {
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113 UiMenuItem* mitem = (UiMenuItem*)mi;
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114 UiToolbarItem tbitem;
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115 memset(&tbitem, 0, sizeof(UiToolbarItem));
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116 tbitem.item.type = UI_TOOLBAR_ITEM;
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117 tbitem.args.label = mitem->label;
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118 tbitem.args.onclick = mitem->callback;
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119 tbitem.args.onclickdata = mitem->userdata;
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120 create_cmditem(obj, cb, &tbitem);
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121 break;
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122 }
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123 }
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124 }
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125 }
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126
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127 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item) {
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128 AppBarButton button = AppBarButton();
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129 if (item->args.label) {
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130 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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131 button.Label(wlabel);
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132 free(wlabel);
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133 }
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134
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135 // register callback
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136 if (item->args.onclick) {
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137 ui_callback cbfunc = item->args.onclick;
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138 void* cbdata = item->args.onclickdata;
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139 button.Click([cbfunc, cbdata, obj](Windows::Foundation::IInspectable const& sender, RoutedEventArgs) {
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140 UiEvent evt;
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141 evt.obj = obj;
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142 evt.window = obj->window;
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143 evt.document = obj->ctx->document;
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144 evt.eventdata = nullptr;
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145 evt.intval = 0;
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146 cbfunc(&evt, cbdata);
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147 });
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148 }
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149
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150 cb.Append(button);
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151 }
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152
207
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153 static void create_toggleitem(UiObject *obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item) {
206
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154 AppBarToggleButton button = AppBarToggleButton();
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155 if (item->args.label) {
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156 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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157 button.Label(wlabel);
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158 free(wlabel);
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159 }
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160
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161 UiVar* var = uic_widget_var(obj->ctx, obj->ctx, nullptr, item->args.varname, UI_VAR_INTEGER);
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162 if (var) {
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163 UIElement elm = button;
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164 UiWidget* widget = new UiWidget(elm);
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165 ui_context_add_widget_destructor(obj->ctx, widget);
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166
206
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167 UiInteger* value = (UiInteger*)var->value;
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168 int64_t i = value->value;
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169 value->get = ui_toggle_button_get;
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170 value->set = ui_toggle_button_set;
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171 value->obj = widget;
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172 ui_toggle_button_set(value, i); // init togglebutton state
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173
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174 // listener for notifying observers
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175 togglebutton_register_checked_observers(button, obj, var);
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176 togglebutton_register_unchecked_observers(button, obj, var);
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177 }
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178
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179 UiToggleArgs args = {};
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180 args.onchange = item->args.onchange;
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181 args.onchangedata = item->args.onchangedata;
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182 togglebutton_register_callback(button, obj, args);
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183
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184
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185 cb.Append(button);
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186 }
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187
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188 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item) {
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189 AppBarButton button = AppBarButton();
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190 if (item->args.label) {
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191 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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192 button.Label(wlabel);
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193 free(wlabel);
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194 }
206
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195
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196 MenuFlyoutItem mi = MenuFlyoutItem();
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197
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198 MenuFlyout flyout = ui_create_menu_flyout(obj, &item->menu);
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199 button.Flyout(flyout);
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200
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201 cb.Append(button);
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202 }

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