Sat, 15 Apr 2023 21:06:45 +0200
add VS project
--- a/.hgignore Sat Apr 15 15:45:42 2023 +0200 +++ b/.hgignore Sat Apr 15 21:06:45 2023 +0200 @@ -1,6 +1,10 @@ relre:^build/.*$ relre:^config.mk$ relre:^core$ +relre:^make/vs/.vs/.* +relre:^make/vs/packages/.* +relre:^make/vs/testapp/testapp\.vcxproj\.user +relre:^ui/winui/winui\.vcxproj\.user relre:^ui/wpf/UIcore/obj relre:^ui/wpf/UIwrapper/.vs relre:^ui/wpf/UIwrapper/UIwrapper.VC
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/make/vs/testapp/main.c Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,6 @@ +#include <stdio.h> + +int main(int argc, char** argv) { + printf("hello world!\n"); + return 0; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/make/vs/testapp/packages.config Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<packages> + <package id="Microsoft.Windows.CppWinRT" version="2.0.230225.1" targetFramework="native" /> + <package id="Microsoft.Windows.SDK.BuildTools" version="10.0.22621.1" targetFramework="native" /> + <package id="Microsoft.WindowsAppSDK" version="1.3.230331000" targetFramework="native" /> +</packages> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/make/vs/testapp/testapp.vcxproj Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,159 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props')" /> + <Import Project="..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props')" /> + <Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props')" /> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>16.0</VCProjectVersion> + <Keyword>Win32Proj</Keyword> + <ProjectGuid>{3541f08b-e6cc-4c23-a0d3-51983aab33c6}</ProjectGuid> + <RootNamespace>testapp</RootNamespace> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>$(SolutionDir)..\..\build\vs\$(Platform)\$(Configuration)\</OutDir> + <IntDir>..\..\..\build\vs\testapp\$(Platform)\$(Configuration)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>_DEBUG;_CONSOLE;UI_WINUI;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="main.c" /> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + <Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets')" /> + <Import Project="..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.targets" Condition="Exists('..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.targets')" /> + <Import Project="..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.targets" Condition="Exists('..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.targets')" /> + </ImportGroup> + <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> + <PropertyGroup> + <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> + </PropertyGroup> + <Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props'))" /> + <Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets'))" /> + <Error Condition="!Exists('..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props'))" /> + <Error Condition="!Exists('..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.targets'))" /> + <Error Condition="!Exists('..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props'))" /> + <Error Condition="!Exists('..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.targets'))" /> + </Target> +</Project> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/make/vs/testapp/testapp.vcxproj.filters Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Quelldateien"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Headerdateien"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> + </Filter> + <Filter Include="Ressourcendateien"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="main.c"> + <Filter>Quelldateien</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> +</Project> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/make/vs/toolkit.sln Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,41 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.5.33530.505 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testapp", "testapp\testapp.vcxproj", "{3541F08B-E6CC-4C23-A0D3-51983AAB33C6}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winui", "..\..\ui\winui\winui.vcxproj", "{04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Debug|x64.ActiveCfg = Debug|x64 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Debug|x64.Build.0 = Debug|x64 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Debug|x86.ActiveCfg = Debug|Win32 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Debug|x86.Build.0 = Debug|Win32 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Release|x64.ActiveCfg = Release|x64 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Release|x64.Build.0 = Release|x64 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Release|x86.ActiveCfg = Release|Win32 + {3541F08B-E6CC-4C23-A0D3-51983AAB33C6}.Release|x86.Build.0 = Release|Win32 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Debug|x64.ActiveCfg = Debug|x64 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Debug|x64.Build.0 = Debug|x64 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Debug|x86.ActiveCfg = Debug|Win32 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Debug|x86.Build.0 = Debug|Win32 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Release|x64.ActiveCfg = Release|x64 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Release|x64.Build.0 = Release|x64 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Release|x86.ActiveCfg = Release|Win32 + {04D5EE2C-6076-4C7C-8B70-B0F6D602FF55}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {141CA624-F556-4BE7-9218-8D6EEAB95C95} + EndGlobalSection +EndGlobal
--- a/ui/ui/toolkit.h Sat Apr 15 15:45:42 2023 +0200 +++ b/ui/ui/toolkit.h Sat Apr 15 21:06:45 2023 +0200 @@ -67,7 +67,7 @@ #define UIMENU void* #endif -#elif UI_WPF +#elif UI_WINUI #define UIWIDGET void* #define UIMENU void* #endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ui/winui/packages.config Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<packages> + <package id="Microsoft.Windows.CppWinRT" version="2.0.230225.1" targetFramework="native" /> + <package id="Microsoft.Windows.SDK.BuildTools" version="10.0.22621.1" targetFramework="native" /> + <package id="Microsoft.WindowsAppSDK" version="1.3.230331000" targetFramework="native" /> +</packages> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ui/winui/toolkit.cpp Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,5 @@ +#include "../ui/toolkit.h" + +int testfunc() { + return 123; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ui/winui/winui.vcxproj Sat Apr 15 21:06:45 2023 +0200 @@ -0,0 +1,160 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props')" /> + <Import Project="..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props')" /> + <Import Project="..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props')" /> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>16.0</VCProjectVersion> + <Keyword>Win32Proj</Keyword> + <ProjectGuid>{04d5ee2c-6076-4c7c-8b70-b0f6d602ff55}</ProjectGuid> + <RootNamespace>winui</RootNamespace> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>$(SolutionDir)..\..\build\vs\$(Platform)\$(Configuration)\</OutDir> + <IntDir>..\..\build\vs\winui\$(Platform)\$(Configuration)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>_DEBUG;_CONSOLE;UI_WINUI;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + <LanguageStandard_C>stdc11</LanguageStandard_C> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="toolkit.cpp" /> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + <Import Project="..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.targets')" /> + <Import 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Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. 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