ui/cocoa/UiThread.m

changeset 109
c3dfcb8f0be7
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108:77254bd6dccb 109:c3dfcb8f0be7
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2024 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #import "UiThread.h"
30
31
32 @implementation UiThread
33
34 - (id) init:(UiObject*)obj jobfunc:(ui_threadfunc)job jobdata:(void*)jobdata {
35 _obj = obj;
36 _job = job;
37 _jobdata = jobdata;
38 return self;
39 }
40
41 - (void) start {
42 [NSThread detachNewThreadSelector:@selector(runJob:)
43 toTarget:self
44 withObject:nil];
45 }
46
47
48 - (void) runJob:(id)n {
49 int result = _job(_jobdata);
50 if(!result) {
51 [self performSelectorOnMainThread:@selector(finish:)
52 withObject:nil
53 waitUntilDone:NO];
54 }
55 }
56
57 - (void) finish:(id)n {
58 UiEvent event;
59 event.obj = _obj;
60 event.window = event.obj->window;
61 event.document = event.obj->ctx->document;
62 event.eventdata = NULL;
63 event.intval = 0;
64 _finish_callback(&event, _finish_userdata);
65 }
66
67 @end
68

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