ui/cocoa/UiThread.m

changeset 109
c3dfcb8f0be7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ui/cocoa/UiThread.m	Sun Aug 24 15:24:16 2025 +0200
@@ -0,0 +1,68 @@
+/*
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
+ *
+ * Copyright 2024 Olaf Wintermann. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   1. Redistributions of source code must retain the above copyright
+ *      notice, this list of conditions and the following disclaimer.
+ *
+ *   2. Redistributions in binary form must reproduce the above copyright
+ *      notice, this list of conditions and the following disclaimer in the
+ *      documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#import "UiThread.h"
+
+
+@implementation UiThread
+
+- (id) init:(UiObject*)obj jobfunc:(ui_threadfunc)job jobdata:(void*)jobdata {
+    _obj = obj;
+    _job = job;
+    _jobdata = jobdata;
+    return self;
+}
+
+- (void) start {
+    [NSThread detachNewThreadSelector:@selector(runJob:)
+                             toTarget:self
+                           withObject:nil];
+}
+
+
+- (void) runJob:(id)n {
+    int result = _job(_jobdata);
+    if(!result) {
+        [self performSelectorOnMainThread:@selector(finish:)
+                               withObject:nil
+                            waitUntilDone:NO];
+    }
+}
+
+- (void) finish:(id)n {
+    UiEvent event;
+    event.obj = _obj;
+    event.window = event.obj->window;
+    event.document = event.obj->ctx->document;
+    event.eventdata = NULL;
+    event.intval = 0;
+    _finish_callback(&event, _finish_userdata);
+}
+
+@end
+

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