Sun, 01 Feb 2026 18:38:06 +0100
add functions for scrolling a textarea to a specific position (GTK)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2026 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UIC_ACTION_H #define UIC_ACTION_H #include "../ui/toolkit.h" #ifdef __cplusplus extern "C" { #endif typedef struct UiAction UiAction; typedef struct UiActionBinding UiActionBinding; struct UiAction { char *name; char *accelerator; char *accelerator_text; ui_callback callback; void *userdata; }; typedef void (*ui_action_binding_set_enabled_func)(void *bind_obj, UiBool enabled); typedef void (*ui_action_binding_set_accelerator_text_func)(void *bind_obj, const char *text); struct UiActionBinding { const char *action; ui_action_binding_set_enabled_func set_enabled; ui_action_binding_set_accelerator_text_func set_accelerator_text; void *userdata; }; void uic_add_action( UiContext *ctx, const char *name, ui_callback callback, void *userdata, const char *accelerator, const char *accelerator_text); void uic_bind_action( UiContext *ctx, const char *action, void *bind_obj, ui_action_binding_set_enabled_func set_enabled, ui_action_binding_set_accelerator_text_func set_accelerator_text); #ifdef __cplusplus } #endif #endif /* UIC_ACTION_H */