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1 /* 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. 3 * 4 * Copyright 2024 Mike Becker, Olaf Wintermann All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 26 * POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #include "cx/tree.h" 30 31 #include "cx/array_list.h" 32 33 #include <assert.h> 34 35 #define CX_TREE_PTR(cur, off) (*(void**)(((char*)(cur))+(off))) 36 #define CX_TREE_PTR(cur, off) (*(void**)(((char*)(cur))+(off))) 37 #define tree_parent(node) CX_TREE_PTR(node, loc_parent) 38 #define tree_children(node) CX_TREE_PTR(node, loc_children) 39 #define tree_prev(node) CX_TREE_PTR(node, loc_prev) 40 #define tree_next(node) CX_TREE_PTR(node, loc_next) 41 42 void cx_tree_link( 43 void *restrict parent, 44 void *restrict node, 45 ptrdiff_t loc_parent, 46 ptrdiff_t loc_children, 47 ptrdiff_t loc_prev, 48 ptrdiff_t loc_next 49 ) { 50 void *current_parent = tree_parent(node); 51 if (current_parent == parent) return; 52 if (current_parent != NULL) { 53 cx_tree_unlink(node, loc_parent, loc_children, 54 loc_prev, loc_next); 55 } 56 57 if (tree_children(parent) == NULL) { 58 tree_children(parent) = node; 59 } else { 60 void *children = tree_children(parent); 61 tree_prev(children) = node; 62 tree_next(node) = children; 63 tree_children(parent) = node; 64 } 65 tree_parent(node) = parent; 66 } 67 68 void cx_tree_unlink( 69 void *node, 70 ptrdiff_t loc_parent, 71 ptrdiff_t loc_children, 72 ptrdiff_t loc_prev, 73 ptrdiff_t loc_next 74 ) { 75 if (tree_parent(node) == NULL) return; 76 77 void *left = tree_prev(node); 78 void *right = tree_next(node); 79 assert(left == NULL || tree_children(tree_parent(node)) != node); 80 if (left == NULL) { 81 tree_children(tree_parent(node)) = right; 82 } else { 83 tree_next(left) = right; 84 } 85 if (right != NULL) tree_prev(right) = left; 86 tree_parent(node) = NULL; 87 tree_prev(node) = NULL; 88 tree_next(node) = NULL; 89 } 90 91 int cx_tree_search( 92 void const *root, 93 void const *data, 94 cx_tree_search_func sfunc, 95 void **result, 96 ptrdiff_t loc_children, 97 ptrdiff_t loc_next 98 ) { 99 int ret; 100 *result = NULL; 101 102 // shortcut: compare root before doing anything else 103 ret = sfunc(root, data); 104 if (ret < 0) { 105 return ret; 106 } else if (ret == 0 || tree_children(root) == NULL) { 107 *result = (void*)root; 108 return ret; 109 } 110 111 // create a working stack 112 CX_ARRAY_DECLARE(void const*, work); 113 cx_array_initialize(work, 32); 114 115 // add the children of root to the working stack 116 { 117 void *c = tree_children(root); 118 while (c != NULL) { 119 cx_array_simple_add(work, c); 120 c = tree_next(c); 121 } 122 } 123 124 // remember a candidate for adding the data 125 // also remember the exact return code from sfunc 126 void *candidate = NULL; 127 int ret_candidate = -1; 128 129 // process the working stack 130 while (work_size > 0) { 131 // pop element 132 void const *node = work[--work_size]; 133 134 // apply the search function 135 ret = sfunc(node, data); 136 137 if (ret == 0) { 138 // if found, exit the search 139 *result = (void*) node; 140 work_size = 0; 141 break; 142 } else if (ret > 0) { 143 // if children might contain the data, add them to the stack 144 void *c = tree_children(node); 145 while (c != NULL) { 146 cx_array_simple_add(work, c); 147 c = tree_next(c); 148 } 149 150 // remember this node in case no child is suitable 151 if (ret_candidate < 0 || ret < ret_candidate) { 152 candidate = (void *) node; 153 ret_candidate = ret; 154 } 155 } 156 } 157 158 // not found, but was there a candidate? 159 if (ret != 0 && candidate != NULL) { 160 ret = ret_candidate; 161 *result = candidate; 162 } 163 164 // free the working queue and return 165 free(work); 166 return ret; 167 } 168 169 static bool cx_tree_iter_valid(void const *it) { 170 struct cx_tree_iterator_s const *iter = it; 171 return iter->node != NULL; 172 } 173 174 static void *cx_tree_iter_current(void const *it) { 175 struct cx_tree_iterator_s const *iter = it; 176 return iter->node; 177 } 178 179 static void cx_tree_iter_next(void *it) { 180 struct cx_tree_iterator_s *iter = it; 181 ptrdiff_t const loc_next = iter->loc_next; 182 ptrdiff_t const loc_children = iter->loc_children; 183 184 void *children; 185 186 // check if we are currently exiting or entering nodes 187 if (iter->exiting) { 188 children = NULL; 189 // skipping on exit is pointless, just clear the flag 190 iter->skip = false; 191 } else { 192 if (iter->skip) { 193 // skip flag is set, pretend that there are no children 194 iter->skip = false; 195 children = NULL; 196 } else { 197 // try to enter the children (if any) 198 children = tree_children(iter->node); 199 } 200 } 201 202 if (children == NULL) { 203 // search for the next node 204 void *next; 205 cx_tree_iter_search_next: 206 // check if there is a sibling 207 if (iter->exiting) { 208 next = iter->node_next; 209 } else { 210 next = tree_next(iter->node); 211 iter->node_next = next; 212 } 213 if (next == NULL) { 214 // no sibling, we are done with this node and exit 215 if (iter->visit_on_exit && !iter->exiting) { 216 // iter is supposed to visit the node again 217 iter->exiting = true; 218 } else { 219 iter->exiting = false; 220 if (iter->depth == 1) { 221 // there is no parent - we have iterated the entire tree 222 // invalidate the iterator and free the node stack 223 iter->node = iter->node_next = NULL; 224 iter->stack_capacity = iter->depth = 0; 225 free(iter->stack); 226 iter->stack = NULL; 227 } else { 228 // the parent node can be obtained from the top of stack 229 // this way we can avoid the loc_parent in the iterator 230 iter->depth--; 231 iter->node = iter->stack[iter->depth - 1]; 232 // retry with the parent node to find a sibling 233 goto cx_tree_iter_search_next; 234 } 235 } 236 } else { 237 if (iter->visit_on_exit && !iter->exiting) { 238 // iter is supposed to visit the node again 239 iter->exiting = true; 240 } else { 241 iter->exiting = false; 242 // move to the sibling 243 iter->counter++; 244 iter->node = next; 245 // new top of stack is the sibling 246 iter->stack[iter->depth - 1] = next; 247 } 248 } 249 } else { 250 // node has children, push the first child onto the stack and enter it 251 cx_array_simple_add(iter->stack, children); 252 iter->node = children; 253 iter->counter++; 254 } 255 } 256 257 CxTreeIterator cx_tree_iterator( 258 void *root, 259 bool visit_on_exit, 260 ptrdiff_t loc_children, 261 ptrdiff_t loc_next 262 ) { 263 CxTreeIterator iter; 264 iter.loc_children = loc_children; 265 iter.loc_next = loc_next; 266 iter.visit_on_exit = visit_on_exit; 267 268 // allocate stack 269 iter.stack_capacity = 16; 270 iter.stack = malloc(sizeof(void *) * 16); 271 iter.depth = 0; 272 273 // visit the root node 274 iter.node = root; 275 iter.node_next = NULL; 276 iter.counter = 1; 277 iter.depth = 1; 278 iter.stack[0] = root; 279 iter.exiting = false; 280 iter.skip = false; 281 282 // assign base iterator functions 283 iter.base.mutating = false; 284 iter.base.remove = false; 285 iter.base.current_impl = NULL; 286 iter.base.valid = cx_tree_iter_valid; 287 iter.base.next = cx_tree_iter_next; 288 iter.base.current = cx_tree_iter_current; 289 290 return iter; 291 } 292 293 static bool cx_tree_visitor_valid(void const *it) { 294 struct cx_tree_visitor_s const *iter = it; 295 return iter->node != NULL; 296 } 297 298 static void *cx_tree_visitor_current(void const *it) { 299 struct cx_tree_visitor_s const *iter = it; 300 return iter->node; 301 } 302 303 __attribute__((__nonnull__)) 304 static void cx_tree_visitor_enqueue_siblings( 305 struct cx_tree_visitor_s *iter, void *node, ptrdiff_t loc_next) { 306 node = tree_next(node); 307 while (node != NULL) { 308 struct cx_tree_visitor_queue_s *q; 309 q = malloc(sizeof(struct cx_tree_visitor_queue_s)); 310 q->depth = iter->queue_last->depth; 311 q->node = node; 312 iter->queue_last->next = q; 313 iter->queue_last = q; 314 node = tree_next(node); 315 } 316 iter->queue_last->next = NULL; 317 } 318 319 static void cx_tree_visitor_next(void *it) { 320 struct cx_tree_visitor_s *iter = it; 321 ptrdiff_t const loc_next = iter->loc_next; 322 ptrdiff_t const loc_children = iter->loc_children; 323 324 // add the children of the current node to the queue 325 // unless the skip flag is set 326 void *children; 327 if (iter->skip) { 328 iter->skip = false; 329 children = NULL; 330 } else { 331 children = tree_children(iter->node); 332 } 333 if (children != NULL) { 334 struct cx_tree_visitor_queue_s *q; 335 q = malloc(sizeof(struct cx_tree_visitor_queue_s)); 336 q->depth = iter->depth + 1; 337 q->node = children; 338 if (iter->queue_last == NULL) { 339 assert(iter->queue_next == NULL); 340 iter->queue_next = q; 341 } else { 342 iter->queue_last->next = q; 343 } 344 iter->queue_last = q; 345 cx_tree_visitor_enqueue_siblings(iter, children, loc_next); 346 } 347 348 // check if there is a next node 349 if (iter->queue_next == NULL) { 350 iter->node = NULL; 351 return; 352 } 353 354 // dequeue the next node 355 iter->node = iter->queue_next->node; 356 iter->depth = iter->queue_next->depth; 357 { 358 struct cx_tree_visitor_queue_s *q = iter->queue_next; 359 iter->queue_next = q->next; 360 if (iter->queue_next == NULL) { 361 assert(iter->queue_last == q); 362 iter->queue_last = NULL; 363 } 364 free(q); 365 } 366 367 // increment the node counter 368 iter->counter++; 369 } 370 371 CxTreeVisitor cx_tree_visitor( 372 void *root, 373 ptrdiff_t loc_children, 374 ptrdiff_t loc_next 375 ) { 376 CxTreeVisitor iter; 377 iter.loc_children = loc_children; 378 iter.loc_next = loc_next; 379 380 // allocate stack 381 iter.depth = 0; 382 383 // visit the root node 384 iter.node = root; 385 iter.counter = 1; 386 iter.depth = 1; 387 iter.skip = false; 388 iter.queue_next = NULL; 389 iter.queue_last = NULL; 390 391 // assign base iterator functions 392 iter.base.mutating = false; 393 iter.base.remove = false; 394 iter.base.current_impl = NULL; 395 iter.base.valid = cx_tree_visitor_valid; 396 iter.base.next = cx_tree_visitor_next; 397 iter.base.current = cx_tree_visitor_current; 398 399 return iter; 400 } 401 402