1 # Allocator
2
3 The allocator interface provides a mechanism to implement own custom allocators
4 that can also be used in many other functions in UCX.
5
6 A default allocator implementation using the stdlib functions is
7 available via the global symbol `cxStdlibAllocator`,
8 and UCX also provides a [memory pool](mempool.h.md) implementation.
9 You are free to add your additional, own custom implementations.
10 A general sketch that illustrates how to do this can be found [below](#custom-allocator).
11
12 ## Default Allocator
13
14 The global default allocator which is used by UCX
15 when no specific allocator is specified
16 can be configured via the `cxDefaultAllocator`.
17 It is by default set to the `cxStdlibAllocator`.
18
19 ## Overview
20
21 ```C
22 #include <cx/allocator.h>
23
24 void *cxMalloc(const CxAllocator *allocator, size_t n);
25
26 void *cxZalloc(const CxAllocator *allocator, size_t n);
27
28 void *cxCalloc(const CxAllocator *allocator,
29 size_t nmemb, size_t size);
30
31 void *cxRealloc(const CxAllocator *allocator, void *mem, size_t n);
32
33 void *cxReallocArray(const CxAllocator *allocator, void *mem,
34 size_t nmemb, size_t size);
35
36 int cxReallocate(const CxAllocator *allocator, void **mem, size_t n);
37
38 int cxReallocateArray(const CxAllocator *allocator, void **mem,
39 size_t nmemb, size_t size);
40
41 void cxFree(const CxAllocator *allocator, void *mem);
42
43 void cx_system_page_size(void);
44
45 void *cx_zalloc(size_t n);
46
47 int cx_reallocate(void **mem, size_t n);
48
49 int cx_reallocatearray(void **mem, size_t nmemb, size_t size);
50
51 // predefined allocator that uses stdlib functions
52 CxAllocator * const cxStdlibAllocator;
53
54 // default allocator that can be changed
55 CxAllocator *cxDefaultAllocator = cxStdlibAllocator;
56
57 // convenience macros that invoke the above with cxDefaultAllocator
58 #define cxMallocDefault(...)
59 #define cxZallocDefault(...)
60 #define cxCallocDefault(...)
61 #define cxReallocDefault(...)
62 #define cxReallocateDefault(...)
63 #define cxReallocateArrayDefault(...)
64 #define cxReallocArrayDefault(...)
65 #define cxFreeDefault(...)
66 ```
67
68 > All UCX functions that are not _explicitly_ designed for taking an allocator argument
69 > (recognizable by a `_a` suffix in the function's name) do support a `NULL` argument
70 > in which case the `cxDefaultAllocator` will be used.
71 >
72 > You may change the default allocator at any time, but it is strongly recommended to
73 > do it only once at program start to avoid accidentally freeing memory that was
74 > allocated by a different allocator.
75
76 ## Description
77
78 The functions `cxMalloc()`, `cxCalloc()`, `cxRealloc()`, `cxReallocArray()`, and `cxFree()`
79 invoke the memory management functions specified in the `allocator` and should behave like
80 their respective stdlibc pendants.
81 Implementations of the allocator interface are strongly encouraged to guarantee this behavior,
82 most prominently that invocations of `cxFree()` with a `NULL`-pointer for `mem` are ignored
83 instead of causing segfault error.
84
85 The functions `cxZalloc()` and `cx_zalloc()` allocate memory and set every allocated byte to zero.
86 The latter is merely a macro for stdlibc `calloc(1,n)`.
87
88 Additionally, UCX provides the functions `cxReallocate()` and `cxReallocateArray()`, as well as
89 their independent pendants `cx_reallocate()` and `cx_reallocatearray()`.
90 All those functions solve the problem that a possible reallocation might fail,
91 leading to a quite common programming mistake:
92
93 ```C
94 // common mistake - mem will be lost hen realloc() returns NULL
95 mem = realloc(mem, capacity + 32);
96 if (mem == NULL) // ... do error handling
97 ```
98
99 The above code can be replaced with `cx_reallocate()` which keeps the pointer intact and returns an error code instead.
100
101 ```C
102 // when cx_reallocate() fails, mem will still point to the old memory
103 if (cx_reallocate(&mem, capacity + 32)) // ... do error handling
104 ```
105
106 > Please pay special attention to always use `cxFree()` and the `cxRealloc()`-family of functions
107 > with the **same** allocator that was used to allocate the memory.
108 {style="warning"}
109
110 The function `cx_system_page_size()` offers a cross-platform way to retrieve the memory page size in bytes.
111 If, for some reason, the page size cannot be determined, a default of 4096 bytes is returned.
112
113 ## Custom Allocator
114
115 If you want to define your own allocator, you need to initialize the `CxAllocator` structure
116 with a pointer to an allocator class (containing function pointers for the memory management
117 functions) and an optional pointer to custom data. An example is shown below:
118
119 ```c
120
121 struct my_allocator_state {
122 // ... some internal state ...
123 };
124
125 static cx_allocator_class my_allocator_class = {
126 my_malloc_impl,
127 my_realloc_impl, // all these functions are somewhere defined
128 my_calloc_impl,
129 my_free_impl
130 };
131
132 CxAllocator create_my_allocator(void) {
133 CxAllocator alloc;
134 alloc.cl = &my_allocator_class;
135 struct my_allocator_state *state = malloc(sizeof(*state));
136 // ... initialize state ...
137 alloc.data = state;
138 return alloc;
139 }
140
141 void destroy_my_allocator(CxAllocator *al) {
142 struct my_allocator_state *state = al->state;
143 // ... destroy state --
144 free(state);
145 }
146 ```
147
148 When you are implementing
149
150 ## Destructor Functions
151
152 The `allocator.h` header also declares two function pointers for destructor functions.
153
154 ```C
155 #include <cx/allocator.h>
156
157 typedef void (*cx_destructor_func)(void *memory);
158 typedef void (*cx_destructor_func2)(void *data, void *memory);
159 ```
160
161 The first one is called _simple_ destructor (e.g. in the context of [collections](collection.h.md)),
162 and the second one is called _advanced_ destructor.
163 The only difference is that you can pass additional custom `data` to an advanced destructor function.
164
165 Destructor functions play a vital role in deep deallocations.
166 Another scenario, besides destroying elements in a collection, is the deallocation of objects
167 stored in a [memory pool](mempool.h.md) or deallocations of deeply nested [JSON](json.h.md) objects.
168
169 > Destructor functions are not to be confused with `free()`-like functions.
170 > The fundamental differences are that
171 > * it is not safe to pass `NULL` to a destructor function
172 > * a destructor may only deallocate the contents inside an object but not the object itself, depending on context
173 >
174 {style="note"}
175
176 > For example, when you are using a [list](list.h.md) that stores elements directly, a destructor function
177 > assigned to that collection may only destroy the element's contents but must not deallocate the element's memory.
178 > On the other hand, when the list is storing just pointers to the elements, you _may_ want the destructor
179 > function to also deallocate the element's memory when the element is removed from that list.
180
181 ## Clone Function
182
183 ```C
184 #include <cx/allocator.h>
185
186 typedef void*(cx_clone_func)(
187 void *target, const void *source,
188 const CxAllocator *allocator,
189 void *data);
190 ```
191
192 A clone function is a callback invoked when a deep copy of an object is supposed to be made.
193 If `target` is not `NULL`, memory for the first level was already allocated, and only the deeper levels need to
194 be allocated by the clone function.
195 If `target` is `NULL`, the clone function must allocate all memory.
196 The `source` pointer is never `NULL` and points to the source object.
197 The optional `data` pointer can be used to pass additional state.
198
199 All allocations should be performed by the specified allocator, which is guaranteed to be not `NULL`.
200
201 A very basic clone function that performs a deep copy of a struct with two strings is shown below.
202
203 ```C
204 #include <cx/string.h>
205 #include <cx/allocator.h>
206
207 struct kv_pair {
208 cxmutstr key;
209 cxmutstr value;
210 };
211
212 void *clone_kv_pair(
213 void *target, const void *source,
214 const CxAllocator *allocator,
215 [[maybe_unused]] void *data) {
216 const struct kv_pair *src = source;
217 struct kv_pair *dst;
218 if (target == NULL) {
219 dst = cxMalloc(allocator, sizeof(struct kv_pair));
220 } else {
221 dst = target;
222 }
223 dst->key = cx_strdup_a(allocator, src->key);
224 dst->value = cx_strdup_a(allocator, src->value);
225 return dst;
226 }
227 ```
228
229 Clone functions are, for example, used by the functions to clone [lists](list.h.md#clone) or [maps](map.h.md#clone).
230
231 <seealso>
232 <category ref="apidoc">
233 <a href="https://ucx.sourceforge.io/api/allocator_8h.html">allocator.h</a>
234 </category>
235 </seealso>
236