UNIXworkcode

1 /* 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. 3 * 4 * Copyright 2024 Olaf Wintermann. All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 26 * POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #import "UiThread.h" 30 31 32 @implementation UiThread 33 34 - (id) init:(UiObject*)obj jobfunc:(ui_threadfunc)job jobdata:(void*)jobdata { 35 _obj = obj; 36 _job = job; 37 _jobdata = jobdata; 38 return self; 39 } 40 41 - (void) start { 42 [NSThread detachNewThreadSelector:@selector(runJob:) 43 toTarget:self 44 withObject:nil]; 45 } 46 47 48 - (void) runJob:(id)n { 49 int result = _job(_jobdata); 50 if(!result) { 51 [self performSelectorOnMainThread:@selector(finish:) 52 withObject:nil 53 waitUntilDone:NO]; 54 } 55 } 56 57 - (void) finish:(id)n { 58 UiEvent event; 59 event.obj = _obj; 60 event.window = event.obj->window; 61 event.document = event.obj->ctx->document; 62 event.eventdata = NULL; 63 event.intval = 0; 64 _finish_callback(&event, _finish_userdata); 65 } 66 67 @end 68 69