#import "toolkit.h"
#import "../ui/stock.h"
#import <ucx/map.h>
typedef struct UiStockItem {
NSString *label;
NSString *keyEquivalent;
NSImage *image;
} UiStockItem;
void ui_stock_init();
void ui_add_stock_item(char *stock_id, NSString *label, NSString *keyEquivalent, NSImage *image);
UiStockItem* ui_get_stock_item(char *stock_id);