/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
*
* Copyright 2012 Olaf Wintermann. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#import <stdio.h>
#import <stdlib.h>
#import <sys/stat.h>
#import <sys/types.h>
#import <errno.h>
#import "../common/context.h"
#import "../common/document.h"
#import "../common/properties.h"
#import "toolkit.h"
#import "window.h"
#import "menu.h"
#import "toolbar.h"
#import "stock.h"
NSAutoreleasePool *pool;
static char *application_name;
static ui_callback appclose_fnc;
static void *appclose_udata;
static ui_callback openfile_fnc;
static void *openfile_udata;
void ui_init(char *appname, int argc, char **argv) {
pool = [[NSAutoreleasePool alloc] init];
[NSApplication sharedApplication];
[NSBundle loadNibNamed:@"MainMenu" owner:NSApp];
UiApplicationDelegate *delegate = [[UiApplicationDelegate alloc]init];
[NSApp setDelegate: delegate];
uic_docmgr_init();
ui_menu_init();
ui_toolbar_init();
ui_stock_init();
uic_load_app_properties();
}
char* ui_appname() {
return application_name;
}
void ui_exitfunc(ui_callback f, void *userdata) {
appclose_fnc = f;
appclose_udata = userdata;
}
void ui_openfilefunc(ui_callback f, void *userdata) {
openfile_fnc = f;
openfile_udata = userdata;
}
void ui_show(UiObject *obj) {
uic_check_group_widgets(obj->ctx);
if([obj->widget class] == [UiCocoaWindow class]) {
UiCocoaWindow *window = (UiCocoaWindow*)obj->widget;
[window makeKeyAndOrderFront:nil];
} else {
printf("Error: ui_show: Object is not a Window!\n");
}
}
void ui_set_show_all(UIWIDGET widget, int value) {
// TODO
}
void ui_set_visible(UIWIDGET widget, int visible) {
// TODO
}
void ui_set_enabled(UIWIDGET widget, int enabled) {
[(id)widget setEnabled: enabled];
}
void ui_job(UiObject *obj, ui_threadfunc tf, void *td, ui_callback f, void *fd) {
UiThread *thread = [[UiThread alloc]initWithObject:obj];
[thread setJobFunction:tf];
[thread setJobData:td];
[thread setFinishCallback:f];
[thread setFinishData:fd];
[thread start];
}
void ui_main() {
[NSApp run];
[pool release];
}
void ui_clipboard_set(char *str) {
NSString *string = [[NSString alloc] initWithUTF8String:str];
NSPasteboard * pasteBoard = [NSPasteboard generalPasteboard];
[pasteBoard declareTypes:[NSArray arrayWithObject:NSStringPboardType] owner:nil];
[pasteBoard setString:string forType:NSStringPboardType];
}
char* ui_clipboard_get() {
NSPasteboard * pasteBoard = [NSPasteboard generalPasteboard];
NSArray *classes = [[NSArray alloc] initWithObjects:[NSString class], nil];
NSDictionary *options = [NSDictionary dictionary];
NSArray *data = [pasteBoard readObjectsForClasses:classes options:options];
if(data != nil) {
NSString *str = [data componentsJoinedByString: @""];
// copy C string
size_t length = [str lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
const char *cstr = [str UTF8String];
char *value = malloc(length + 1);
memcpy(value, cstr, length);
value[length] = '\0';
return value;
} else {
return NULL;
}
}
@implementation UiApplicationDelegate
- (void)applicationWillTerminate:(NSNotification*)notification {
printf("terminate\n");
}
- (BOOL)applicationShouldHandleReopen:(NSApplication *)app hasVisibleWindows:(BOOL)visible; {
if(!visible) {
printf("reopen\n");
}
return NO;
}
- (BOOL)application:(NSApplication*)application openFile:(NSString*)filename {
if(openfile_fnc) {
UiEvent event;
event.obj = NULL;
event.document = NULL;
event.window = NULL;
event.eventdata = (void*)[filename UTF8String];
event.intval = 0;
openfile_fnc(&event, openfile_udata);
}
return NO;
}
@end
@implementation EventWrapper
- (EventWrapper*) initWithData: (void*)d callback:(ui_callback) f {
data = d;
callback = f;
value = 0;
return self;
}
- (void*) data {
return data;
}
- (void) setData:(void*)d {
data = d;
}
- (ui_callback) callback {
return callback;
}
- (void) setCallback: (ui_callback)f {
callback = f;
}
- (int) intval {
return value;
}
- (void) setIntval:(int)i {
value = i;
}
- (BOOL)handleEvent:(id)sender {
NSWindow *activeWindow = [NSApp keyWindow];
UiEvent event;
event.eventdata = NULL;
if([activeWindow class] == [UiCocoaWindow class]) {
event.obj = [(UiCocoaWindow*)activeWindow object];
event.window = event.obj->window;
event.document = event.obj->ctx->document;
event.intval = value;
}
if(callback) {
callback(&event, data);
}
return true;
}
- (BOOL)handleStateEvent:(id)sender {
NSWindow *activeWindow = [NSApp keyWindow];
int state = [sender state] ? NSOffState : NSOnState;
UiEvent event;
event.intval = state;
event.eventdata = NULL;
if([activeWindow class] == [UiCocoaWindow class]) {
event.obj = [(UiCocoaWindow*)activeWindow object];
event.window = event.obj->window;
event.document = event.obj->ctx->document;
// if the sender is a menu item, we have to save the state for this
// window
UiMenuItem *wmi = [(UiCocoaWindow*)activeWindow getMenuItem: sender];
if(wmi) {
// update state in window data
wmi->state = state;
}
} else {
event.window = NULL;
event.document = NULL;
}
if(callback) {
callback(&event, data);
}
[sender setState: state];
return true;
}
- (BOOL)handleToggleEvent:(id)sender {
NSWindow *activeWindow = [NSApp keyWindow];
UiEvent event;
event.intval = [sender state];
event.eventdata = NULL;
if([activeWindow class] == [UiCocoaWindow class]) {
event.obj = [(UiCocoaWindow*)activeWindow object];
event.window = event.obj->window;
event.document = event.obj->ctx->document;
} else {
event.window = NULL;
event.document = NULL;
}
if(callback) {
callback(&event, data);
}
return true;
}
@end
@implementation UiThread
- (id) initWithObject:(UiObject*)object {
obj = object;
job_func = NULL;
job_data = NULL;
finish_callback = NULL;
finish_data = NULL;
return self;
}
- (void) setJobFunction:(ui_threadfunc)func {
job_func = func;
}
- (void) setJobData:(void*)data {
job_data = data;
}
- (void) setFinishCallback:(ui_callback)callback {
finish_callback = callback;
}
- (void) setFinishData:(void*)data {
finish_data = data;
}
- (void) start {
[NSThread detachNewThreadSelector:@selector(runJob:)
toTarget:self
withObject:nil];
}
- (void) runJob:(id)n {
int result = job_func(job_data);
if(!result) {
[self performSelectorOnMainThread:@selector(finish:)
withObject:nil
waitUntilDone:NO];
}
}
- (void) finish:(id)n {
UiEvent event;
event.obj = obj;
event.window = obj->window;
event.document = obj->ctx->document;
event.eventdata = NULL;
event.intval = 0;
finish_callback(&event, finish_data);
}
@end