ui/winui/commandbar.cpp

Fri, 26 Jan 2024 17:17:14 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Fri, 26 Jan 2024 17:17:14 +0100
branch
newapi
changeset 229
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parent 226
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permissions
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add menu item list (WinUI3)

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2023 Olaf Wintermann. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 */
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28
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29 #include "pch.h"
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30
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31 #include "commandbar.h"
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33 #include "util.h"
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34 #include "../common/object.h"
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35 #include "../common/context.h"
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36
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37 #include "button.h"
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38 #include "appmenu.h"
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39 #include "icons.h"
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40
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41 using namespace winrt;
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42 using namespace Microsoft::UI::Xaml;
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43 using namespace Microsoft::UI::Xaml::Controls;
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44 using namespace Microsoft::UI::Xaml::XamlTypeInfo;
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45 using namespace Microsoft::UI::Xaml::Markup;
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46 using namespace Windows::UI::Xaml::Interop;
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47
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48 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i);
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49 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item);
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50 static void create_toggleitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item);
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51 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item);
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52
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53 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i);
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54
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55 CommandBar ui_create_toolbar(UiObject *obj, CxList* defaults, bool addappmenu) {
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56
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57 CommandBar cb = CommandBar();
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58 cb.DefaultLabelPosition(CommandBarDefaultLabelPosition::Right);
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59
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60 // add pre-configured items
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61 CxIterator i = cxListIterator(defaults);
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62 cx_foreach(char*, def, i) {
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63 UiToolbarItemI* item = uic_toolbar_get_item(def);
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64 if (!item) {
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65 exit(-1); // TODO: maybe an error dialog?
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66 }
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67 create_item(obj, cb.PrimaryCommands(), item);
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68 }
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69
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70 // add appmenu
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71 if (addappmenu) {
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72 UiToolbarMenuItem* appmenu = uic_get_appmenu();
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73 if (appmenu) {
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74 create_appmenu_items(obj, cb.SecondaryCommands(), appmenu);
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75 }
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76 }
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77
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78 return cb;
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79 }
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80
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81 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i) {
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82 switch (i->type) {
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83 case UI_TOOLBAR_ITEM: {
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84 create_cmditem(obj, cb, (UiToolbarItem*)i);
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85 break;
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86 }
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87 case UI_TOOLBAR_TOGGLEITEM: {
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88 create_toggleitem(obj, cb, (UiToolbarToggleItem*)i);
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89 break;
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90 }
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91 case UI_TOOLBAR_MENU: {
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92 create_menuitem(obj, cb, (UiToolbarMenuItem*)i);
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93 break;
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94 }
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95 }
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96 }
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97
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98 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i) {
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99 for (UiMenuItemI* mi = i->menu.items_begin; mi; mi = mi->next) {
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100 // convert UiMenuItemI to UiToolbarItemI
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101 switch (mi->type) {
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102 case UI_MENU: {
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103 UiMenu* mitem = (UiMenu*)mi;
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104 UiToolbarMenuItem tbitem;
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105 memset(&tbitem, 0, sizeof(UiToolbarMenuItem));
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106 tbitem.item.type = UI_TOOLBAR_MENU;
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107 tbitem.args.label = mitem->label;
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108 tbitem.menu.items_begin = mitem->items_begin;
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109 tbitem.menu.items_end = mitem->items_end;
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110 create_menuitem(obj, cb, &tbitem);
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111 break;
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112 }
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113 case UI_MENU_ITEM: {
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114 UiMenuItem* mitem = (UiMenuItem*)mi;
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115 UiToolbarItem tbitem;
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116 memset(&tbitem, 0, sizeof(UiToolbarItem));
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117 tbitem.item.type = UI_TOOLBAR_ITEM;
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118 tbitem.args.label = mitem->label;
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119 tbitem.args.onclick = mitem->callback;
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120 tbitem.args.onclickdata = mitem->userdata;
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121 create_cmditem(obj, cb, &tbitem);
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122 break;
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123 }
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124 }
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125 }
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126 }
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127
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128 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item) {
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129 AppBarButton button = AppBarButton();
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130 if (item->args.label) {
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131 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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132 button.Label(wlabel);
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133 free(wlabel);
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134 }
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135 if(item->args.icon) {
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136 button.Icon(ui_get_icon(item->args.icon));
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137 }
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138
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139 // register callback
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140 if (item->args.onclick) {
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141 ui_callback cbfunc = item->args.onclick;
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142 void* cbdata = item->args.onclickdata;
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143 button.Click([cbfunc, cbdata, obj](Windows::Foundation::IInspectable const& sender, RoutedEventArgs) {
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144 UiEvent evt;
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145 evt.obj = obj;
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146 evt.window = obj->window;
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147 evt.document = obj->ctx->document;
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148 evt.eventdata = nullptr;
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149 evt.intval = 0;
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150 cbfunc(&evt, cbdata);
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151 });
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152 }
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153
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154 cb.Append(button);
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155 }
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156
207
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157 static void create_toggleitem(UiObject *obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item) {
206
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158 AppBarToggleButton button = AppBarToggleButton();
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159 if (item->args.label) {
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160 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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161 button.Label(wlabel);
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162 free(wlabel);
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163 }
213
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164 if (item->args.icon) {
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165 button.Icon(ui_get_icon(item->args.icon));
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166 }
206
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167
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168 UiVar* var = uic_widget_var(obj->ctx, obj->ctx, nullptr, item->args.varname, UI_VAR_INTEGER);
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169 if (var) {
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170 UIElement elm = button;
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171 UiWidget* widget = new UiWidget(elm);
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172 ui_context_add_widget_destructor(obj->ctx, widget);
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173
206
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174 UiInteger* value = (UiInteger*)var->value;
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175 int64_t i = value->value;
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176 value->get = ui_toggle_button_get;
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177 value->set = ui_toggle_button_set;
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178 value->obj = widget;
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179 ui_toggle_button_set(value, i); // init togglebutton state
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180
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181 // listener for notifying observers
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182 togglebutton_register_checked_observers(button, obj, var);
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183 togglebutton_register_unchecked_observers(button, obj, var);
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184 }
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185
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186 UiToggleArgs args = {};
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187 args.onchange = item->args.onchange;
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188 args.onchangedata = item->args.onchangedata;
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189 togglebutton_register_callback(button, obj, args);
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190
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191
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192 cb.Append(button);
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193 }
206
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194
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195 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item) {
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196 AppBarButton button = AppBarButton();
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197 if (item->args.label) {
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198 wchar_t* wlabel = str2wstr(item->args.label, nullptr);
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199 button.Label(wlabel);
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200 free(wlabel);
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201 }
213
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202 if (item->args.icon) {
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203 button.Icon(ui_get_icon(item->args.icon));
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204 }
206
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205
207
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206 MenuFlyoutItem mi = MenuFlyoutItem();
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207
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208 MenuFlyout flyout = ui_create_menu_flyout(obj, &item->menu);
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209 button.Flyout(flyout);
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210
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211 cb.Append(button);
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212 }

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