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implement table activate/selection events (WinUI3)
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1 | /* |
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 | * |
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4 | * Copyright 2023 Olaf Wintermann. All rights reserved. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * |
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9 | * 1. Redistributions of source code must retain the above copyright |
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10 | * notice, this list of conditions and the following disclaimer. |
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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13 | * notice, this list of conditions and the following disclaimer in the |
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14 | * documentation and/or other materials provided with the distribution. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | */ |
173 | 28 | |
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29 | #include <Windows.h> |
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30 | |
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31 | #include <stdio.h> |
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32 | #include <stdlib.h> |
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33 | #include <stdbool.h> |
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34 | |
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35 | #include <ui/ui.h> |
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36 | |
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37 | typedef struct WindowData { |
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38 | UiInteger* check; |
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39 | UiInteger* toggle; |
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40 | UiInteger* radio; |
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41 | UiString* text; |
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42 | UiString* password; |
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43 | UiList* list; |
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44 | UiString* t1; |
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45 | UiString* t2; |
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46 | UiString* t3; |
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47 | UiList* list2; |
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48 | UiList* list3; |
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49 | } WindowData; |
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50 | |
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51 | static UiIcon* folder_icon; |
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52 | |
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53 | void action1(UiEvent* event, void* data) { |
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54 | char* action = data; |
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55 | |
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56 | WindowData* wdata = event->window; |
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57 | int64_t is_checked = wdata->check->get(wdata->check); |
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58 | int64_t radio = wdata->radio->get(wdata->radio); |
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59 | |
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60 | printf("data: %s %d\n", data, is_checked); |
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61 | } |
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62 | |
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63 | void action_set_checkbox(UiEvent* event, void* data) { |
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64 | char* action = data; |
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65 | |
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66 | WindowData* wdata = event->window; |
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67 | wdata->check->set(wdata->check, 1); |
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68 | } |
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69 | |
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70 | void action_onchange(UiEvent* event, void* data) { |
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71 | printf("onchange: %d\n", event->intval); |
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72 | } |
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73 | |
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74 | void action_switch(UiEvent* event, void* data) { |
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75 | printf("onchange: %d\n", event->intval); |
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76 | } |
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77 | |
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78 | void action_toolbar_button(UiEvent* event, void *data) { |
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79 | printf("toolbar action\n"); |
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80 | } |
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81 | |
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82 | |
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83 | void action_listselection_changed(UiEvent* event, void* data) { |
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84 | printf("selection changed\n"); |
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85 | UiListSelection* sel = event->eventdata; |
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86 | for (int i = 0; i < sel->count; i++) { |
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87 | int row = sel->rows[i]; |
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88 | printf("row: %d\n", row); |
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89 | } |
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90 | } |
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91 | |
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92 | void action_onactivate(UiEvent* event, void* Data) { |
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93 | printf("activate\n"); |
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94 | UiListSelection* sel = event->eventdata; |
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95 | for (int i = 0; i < sel->count; i++) { |
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96 | int row = sel->rows[i]; |
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97 | printf("row: %d\n", row); |
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98 | } |
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99 | } |
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100 | |
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101 | typedef struct TableData { |
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102 | char* col1; |
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103 | char* col2; |
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104 | char* col3; |
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105 | } TableData; |
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106 | |
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107 | void* table_getvalue(void* data, int i) { |
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108 | TableData* t = data; |
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109 | switch (i) { |
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110 | case 0: return folder_icon; |
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111 | case 1: return t->col1; |
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112 | case 2: return t->col2; |
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113 | case 3: return t->col3; |
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114 | } |
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115 | return NULL; |
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116 | } |
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117 | |
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118 | void action_add(UiEvent* event, void* data) { |
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119 | WindowData* wdata = event->window; |
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120 | char* t1 = wdata->t1->get(wdata->t1); |
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121 | char* t2 = wdata->t2->get(wdata->t2); |
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122 | char* t3 = wdata->t3->get(wdata->t3); |
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123 | |
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124 | TableData* tdat = malloc(sizeof(TableData)); |
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125 | tdat->col1 = _strdup(t1); |
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126 | tdat->col2 = _strdup(t2); |
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127 | tdat->col3 = _strdup(t3); |
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128 | ui_list_append(wdata->list2, tdat); |
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129 | wdata->list2->update(wdata->list2, 0); |
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130 | |
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131 | } |
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132 | |
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133 | void action_breadcrumb(UiEvent* event, void* data) { |
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134 | int i = event->intval; |
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135 | printf("index: %d\n", i); |
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136 | } |
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137 | |
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138 | void application_startup(UiEvent* event, void* data) { |
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139 | UiObject* obj = ui_window("Test", NULL); |
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140 | WindowData* wdata = ui_malloc(obj->ctx, sizeof(WindowData)); |
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141 | obj->window = wdata; |
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142 | wdata->check = ui_int_new(obj->ctx, "check"); |
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143 | wdata->toggle = ui_int_new(obj->ctx, "toggle"); |
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144 | wdata->radio = ui_int_new(obj->ctx, "radio"); |
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145 | wdata->text = ui_string_new(obj->ctx, "text"); |
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146 | wdata->password = ui_string_new(obj->ctx, "password"); |
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147 | wdata->list = ui_list_new(obj->ctx, "list"); |
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148 | wdata->list2 = ui_list_new(obj->ctx, "list2"); |
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149 | wdata->list3 = ui_list_new(obj->ctx, "list3"); |
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150 | wdata->t1 = ui_string_new(obj->ctx, "t1"); |
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151 | wdata->t2 = ui_string_new(obj->ctx, "t2"); |
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152 | wdata->t3 = ui_string_new(obj->ctx, "t3"); |
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153 | |
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154 | ui_list_append(wdata->list, "Hello"); |
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155 | ui_list_append(wdata->list, "World"); |
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156 | ui_list_append(wdata->list, "Item3"); |
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157 | ui_list_append(wdata->list, "Item4"); |
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158 | ui_list_append(wdata->list, "Item5"); |
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159 | ui_list_append(wdata->list, "Item6"); |
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160 | |
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161 | ui_list_append(wdata->list3, "usr"); |
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162 | ui_list_append(wdata->list3, "share"); |
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163 | ui_list_append(wdata->list3, "test"); |
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164 | ui_list_append(wdata->list3, "dir"); |
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165 | |
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166 | //folder_icon = ui_icon("Folder", 32); |
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167 | folder_icon = ui_foldericon(16); |
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168 | |
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169 | TableData* td1 = malloc(sizeof(TableData)); |
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170 | TableData* td2 = malloc(sizeof(TableData)); |
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171 | TableData* td3 = malloc(sizeof(TableData)); |
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172 | TableData* td4 = malloc(sizeof(TableData)); |
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173 | TableData* td5 = malloc(sizeof(TableData)); |
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174 | TableData* td6 = malloc(sizeof(TableData)); |
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175 | td1->col1 = "a1"; |
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176 | td1->col2 = "b1"; |
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177 | td1->col3 = "c1"; |
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178 | td2->col1 = "a2"; |
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179 | td2->col2 = "b2"; |
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180 | td2->col3 = "b3"; |
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181 | td3->col1 = "a3"; |
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182 | td3->col2 = "b3"; |
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183 | td3->col3 = "c3"; |
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184 | td4->col1 = "a3"; |
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185 | td4->col2 = "b3"; |
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186 | td4->col3 = "c3"; |
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187 | td5->col1 = "a3"; |
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188 | td5->col2 = "b3"; |
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189 | td5->col3 = "c3"; |
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190 | td6->col1 = "a3"; |
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191 | td6->col2 = "b3"; |
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192 | td6->col3 = "c3"; |
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193 | |
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194 | ui_list_append(wdata->list2, td1); |
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195 | ui_list_append(wdata->list2, td2); |
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196 | ui_list_append(wdata->list2, td3); |
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197 | ui_list_append(wdata->list2, td4); |
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198 | ui_list_append(wdata->list2, td5); |
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199 | ui_list_append(wdata->list2, td6); |
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200 | |
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201 | ui_scrolledwindow0(obj) { |
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202 | ui_grid(obj, .margin = 10, .columnspacing = 5, .rowspacing = 20) { |
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203 | ui_button(obj, .label = "Button1", .onclick = action1, .onclickdata = "action1"); |
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204 | ui_button(obj, .label = "Button2", .onclick = action1, .onclickdata = "action2"); |
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205 | ui_button(obj, .label = "Button3", .onclick = action1, .onclickdata = "action3", .hexpand = true); |
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206 | ui_newline(obj); |
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207 | |
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208 | ui_button(obj, .label = "Button4", .onclick = action1, .onclickdata = "action4"); |
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209 | ui_button(obj, .label = "Button5", .onclick = action1, .onclickdata = "action5", .colspan = 2); |
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210 | ui_newline(obj); |
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211 | |
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212 | ui_button(obj, .label = "Very Long Button Label Text ____________ Test", .onclick = action_set_checkbox); |
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213 | ui_newline(obj); |
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214 | |
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215 | ui_checkbox(obj, .label = "Option 1", .value = wdata->check, .onchange = action_onchange); |
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216 | ui_togglebutton(obj, .label = "Option 2", .value = wdata->toggle); |
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217 | ui_newline(obj); |
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218 | |
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219 | ui_hbox(obj, .colspan = 3) { |
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220 | ui_radiobutton(obj, .label = "Radio 1", .value = wdata->radio); |
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221 | ui_radiobutton(obj, .label = "Radio 2", .value = wdata->radio); |
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222 | ui_radiobutton(obj, .label = "Radio 3", .value = wdata->radio); |
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223 | } |
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224 | ui_newline(obj); |
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225 | ui_radiobutton(obj, .label = "Radio 4", .value = wdata->radio); |
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226 | ui_switch(obj, .label = "test", .onchange = action_switch); |
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227 | ui_newline(obj); |
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228 | |
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229 | ui_breadcrumbbar(obj, .list = wdata->list3, .onactivate=action_breadcrumb); |
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230 | ui_newline(obj); |
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231 | |
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232 | ui_textfield(obj, .value = wdata->text); |
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233 | ui_passwordfield(obj, .value = wdata->password); |
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234 | ui_newline(obj); |
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235 | |
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236 | ui_frame(obj, .label = "Test", .colspan = 3) { |
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237 | ui_button(obj, .label = "Button1", .onclick = action1, .onclickdata = "action1"); |
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238 | } |
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239 | ui_newline(obj); |
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240 | |
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241 | ui_expander(obj, .label = "Expand", .colspan = 3, .margin = 10, .spacing = 5, .isexpanded = false) { |
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242 | ui_button(obj, .label = "Button1", .onclick = action1, .onclickdata = "action1"); |
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243 | ui_button(obj, .label = "Button1", .onclick = action1, .onclickdata = "action1"); |
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244 | ui_button(obj, .label = "Button1", .onclick = action1, .onclickdata = "action1"); |
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245 | } |
202
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246 | ui_newline(obj); |
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247 | |
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248 | ui_combobox(obj, .list = wdata->list, .onselection= action_listselection_changed, .onactivate= action_onactivate); |
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249 | ui_newline(obj); |
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250 | |
208 | 251 | ui_tabview(obj, .colspan = 3, .vexpand = true, .hexpand = true, .tabview = UI_TABVIEW_NAVIGATION_SIDE) { |
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252 | ui_tab(obj, "Tab 1") { |
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253 | ui_button(obj, .label = "Tab 1 Button"); |
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254 | } |
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255 | ui_tab(obj, "Tab 2") { |
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256 | ui_button(obj, .label = "Tab 2 Button"); |
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257 | } |
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258 | } |
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259 | |
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260 | ui_newline(obj); |
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261 | ui_textfield(obj, .value = wdata->t1); |
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262 | ui_textfield(obj, .value = wdata->t2); |
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263 | ui_textfield(obj, .value = wdata->t3); |
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264 | ui_newline(obj); |
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265 | ui_button(obj, .label = "Add", .onclick = action_add); |
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266 | ui_newline(obj); |
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267 | |
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268 | |
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269 | ui_newline(obj); |
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270 | |
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271 | UiModel* model = ui_model(obj->ctx, UI_ICON_TEXT, "Col 1", UI_STRING, "Col 2", UI_STRING, "Col 3", -1); |
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272 | model->getvalue = table_getvalue; |
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273 | ui_table(obj, .colspan = 3, .model = model, .list = wdata->list2, .onactivate = action_onactivate, .onselection = action_listselection_changed); |
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274 | ui_model_free(obj->ctx, model); |
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275 | } |
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276 | } |
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277 | |
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278 | ui_show(obj); |
173 | 279 | } |
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280 | |
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281 | |
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282 | int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR lpCmdLine, int nCmdShow) |
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283 | { |
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284 | ui_init("app1", 0, NULL); |
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285 | ui_onstartup(application_startup, NULL); |
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286 | |
208 | 287 | ui_menu("File") { |
288 | ui_menuitem(.label = "Item 1"); | |
289 | ui_menuitem(.label = "Item 2"); | |
290 | ui_menuseparator(); | |
291 | ui_menu("File Sub") { | |
292 | ui_menuitem(.label = "Sub Item"); | |
293 | } | |
294 | ||
295 | ui_menuitem(.label = "Exit"); | |
296 | } | |
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297 | |
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298 | ui_toolbar_item("Test", .label = "Home", .icon = "Home", .onclick = action_toolbar_button); |
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299 | ui_toolbar_toggleitem("Toggle", .label = "Toggle", .onchange = action_toolbar_button); |
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300 | ui_toolbar_toggleitem("Toggle2", .label = "Toggle2", .onchange = action_toolbar_button); |
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301 | ui_toolbar_toggleitem("Toggle3", .label = "Toggle3", .onchange = action_toolbar_button); |
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302 | |
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303 | ui_toolbar_menu("Menu", .label = "Menu") { |
208 | 304 | |
305 | ui_menuitem(.label = "x", NULL, NULL); | |
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306 | ui_menuitem(.label = "x", NULL, NULL); |
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307 | ui_menuitem(.label = "x", NULL, NULL); |
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308 | ui_menuitem(.label = "x", NULL, NULL); |
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309 | ui_menuitem(.label = "x", NULL, NULL); |
208 | 310 | ui_menu("TB Sub") { |
311 | ui_menuitem("TB subitem", NULL, NULL); | |
312 | } | |
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313 | } |
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314 | |
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315 | ui_toolbar_menu(NULL, .label = "Menu") { |
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316 | ui_menuitem("Secondary Test", NULL, NULL); |
208 | 317 | ui_menu("Secondary Sub") { |
318 | ui_menuitem("Secondary subitem", NULL, NULL); | |
319 | } | |
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320 | } |
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321 | |
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322 | ui_toolbar_add_default("Test"); |
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323 | ui_toolbar_add_default("Toggle"); |
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324 | ui_toolbar_add_default("Toggle2"); |
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325 | ui_toolbar_add_default("Toggle3"); |
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326 | ui_toolbar_add_default("Menu"); |
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327 | |
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328 | ui_main(); |
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329 | |
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330 | return (EXIT_SUCCESS); |
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331 | } |