ui/winui/button.cpp

Thu, 12 Oct 2023 13:51:44 +0200

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Thu, 12 Oct 2023 13:51:44 +0200
branch
newapi
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parent 206
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child 213
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permissions
-rw-r--r--

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2023 Olaf Wintermann. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 */
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28
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29 #include "pch.h"
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30
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31 #include "button.h"
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33 #include "util.h"
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34 #include "container.h"
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35
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36 #include "../common/object.h"
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37 #include "../common/context.h"
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38
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39 using namespace winrt;
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40 using namespace Microsoft::UI::Xaml;
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41 using namespace Microsoft::UI::Xaml::Controls;
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42 using namespace Windows::UI::Xaml::Interop;
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43 using namespace winrt::Windows::Foundation;
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44 using namespace winrt::Microsoft::UI::Xaml::Controls::Primitives;
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47
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48 static void set_button_label(ButtonBase button, const char* label, const char* stockid) {
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49 if (label) {
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50 wchar_t* wlabel = str2wstr(label, nullptr);
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51 button.Content(box_value(wlabel));
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52 free(wlabel);
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53 }
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54 // TODO: stockid
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55 }
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57
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58 UIWIDGET ui_button_create(UiObject* obj, UiButtonArgs args) {
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59 UiObject* current = uic_current_obj(obj);
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60
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61 // create button with label
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62 Button button = Button();
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63 set_button_label(button, args.label, args.stockid);
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64
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65 // create toolkit wrapper object and register destructor
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66 UIElement elm = button;
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67 UiWidget* widget = new UiWidget(elm);
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68 ui_context_add_widget_destructor(current->ctx, widget);
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69
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70 // register callback
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71 if (args.onclick) {
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72 ui_callback cbfunc = args.onclick;
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73 void* cbdata = args.onclickdata;
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74 button.Click([cbfunc, cbdata, obj](IInspectable const& sender, RoutedEventArgs) {
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75 UiEvent evt;
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76 evt.obj = obj;
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77 evt.window = obj->window;
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78 evt.document = obj->ctx->document;
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79 evt.eventdata = nullptr;
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80 evt.intval = 0;
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81 cbfunc(&evt, cbdata);
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82 });
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83 }
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84
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85 // add button to current container
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86 UI_APPLY_LAYOUT1(current, args);
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87
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88 current->container->Add(button, false);
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89
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90 return widget;
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91 }
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94 void togglebutton_register_checked_observers(ToggleButton button, UiObject* obj, UiVar* var) {
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95 button.Checked([button, obj, var](IInspectable const& sender, RoutedEventArgs) {
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96 UiInteger* i = (UiInteger*)var->value;
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97 UiEvent evt = ui_create_int_event(obj, i->get(i));
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98 ui_notify_evt(i->observers, &evt);
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99 });
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100 }
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101
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102 void togglebutton_register_unchecked_observers(ToggleButton button, UiObject* obj, UiVar* var) {
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103 button.Unchecked([button, obj, var](IInspectable const& sender, RoutedEventArgs) {
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104 UiInteger* i = (UiInteger*)var->value;
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105 UiEvent evt = ui_create_int_event(obj, i->get(i));
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106 ui_notify_evt(i->observers, &evt);
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107 });
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108 }
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109
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110 void togglebutton_register_callback(ToggleButton button, UiObject *obj, UiToggleArgs& args) {
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111 ui_callback callback = args.onchange;
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112 void* cbdata = args.onchangedata;
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113 if (callback) {
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114 button.Checked([button, obj, callback, cbdata](IInspectable const& sender, RoutedEventArgs) {
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115 UiEvent evt = ui_create_int_event(obj, true);
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116 callback(&evt, cbdata);
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117 });
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118 button.Unchecked([button, obj, callback, cbdata](IInspectable const& sender, RoutedEventArgs) {
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119 UiEvent evt = ui_create_int_event(obj, false);
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120 callback(&evt, cbdata);
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121 });
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122 }
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123 }
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124
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125 // for some stupid reason the ToggleSwitch is not a ToggleButton and we need to write the same
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126 // code again, because although everything is basically the same, it is named differently
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127 static void switch_register_observers(ToggleSwitch button, UiObject* obj, UiVar* var) {
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128 button.Toggled([button, obj, var](IInspectable const& sender, RoutedEventArgs) {
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129 UiInteger* i = (UiInteger*)var->value;
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130 UiEvent evt = ui_create_int_event(obj, i->get(i));
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131 ui_notify_evt(i->observers, &evt);
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132 });
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133 }
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134
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135 static void switch_register_callback(ToggleSwitch button, UiObject* obj, UiToggleArgs& args) {
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136 ui_callback callback = args.onchange;
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137 void* cbdata = args.onchangedata;
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138 if (callback) {
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139 button.Toggled([button, obj, callback, cbdata](IInspectable const& sender, RoutedEventArgs) {
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140 UiEvent evt = ui_create_int_event(obj, button.IsOn());
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141 callback(&evt, cbdata);
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142 });
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143 }
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144 }
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145
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146
187
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147 static UIWIDGET create_togglebutton(UiObject *obj, ToggleButton button, UiToggleArgs args) {
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148 UiObject* current = uic_current_obj(obj);
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149
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150 // set label
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151 set_button_label(button, args.label, args.stockid);
189
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152 togglebutton_register_callback(button, obj, args);
187
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153
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154 // create toolkit wrapper object and register destructor
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155 UIElement elm = button;
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156 UiWidget* widget = new UiWidget(elm);
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157 ui_context_add_widget_destructor(current->ctx, widget);
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158
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159 // bind variable
192
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160 UiVar* var = uic_widget_var(obj->ctx, current->ctx, args.value, args.varname, UI_VAR_INTEGER);
187
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161 if (var) {
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162 UiInteger* value = (UiInteger*)var->value;
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163 value->obj = widget;
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164 value->get = ui_toggle_button_get;
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165 value->set = ui_toggle_button_set;
189
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166
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167 // listener for notifying observers
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168 togglebutton_register_checked_observers(button, obj, var);
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169 togglebutton_register_unchecked_observers(button, obj, var);
187
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170 }
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171
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172 // add button to current container
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173 UI_APPLY_LAYOUT1(current, args);
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174
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175 current->container->Add(button, false);
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176
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177 return widget;
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178 }
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179
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180 UIWIDGET ui_togglebutton_create(UiObject* obj, UiToggleArgs args) {
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181 ToggleButton button = ToggleButton();
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182 return create_togglebutton(obj, button, args);
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183 }
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184
186
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185 UIWIDGET ui_checkbox_create(UiObject* obj, UiToggleArgs args) {
187
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186 CheckBox button = CheckBox();
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187 return create_togglebutton(obj, button, args);
186
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188 }
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189
191
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190 UIWIDGET ui_switch_create(UiObject* obj, UiToggleArgs args) {
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191 ToggleSwitch button = ToggleSwitch();
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192 if (args.label) {
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193 wchar_t* wlabel = str2wstr(args.label, nullptr);
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194 button.Header(box_value(wlabel));
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195 free(wlabel);
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196 }
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197 switch_register_callback(button, obj, args);
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198
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199 UiObject* current = uic_current_obj(obj);
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200
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201 // create toolkit wrapper object and register destructor
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202 UIElement elm = button;
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203 UiWidget* widget = new UiWidget(elm);
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204 ui_context_add_widget_destructor(current->ctx, widget);
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205
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206 // bind variable
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207 UiVar* var = nullptr;
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208 if (args.value) {
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209 var = uic_create_value_var(current->ctx, args.value);
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210 }
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211 else if (args.varname) {
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212 var = uic_create_var(obj->ctx, args.varname, UI_VAR_INTEGER);
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213 }
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214 if (var) {
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215 UiInteger* value = (UiInteger*)var->value;
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216 value->obj = widget;
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217 value->get = ui_toggle_button_get;
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218 value->set = ui_toggle_button_set;
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219
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220 // listener for notifying observers
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221 switch_register_observers(button, obj, var);
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222 }
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223
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224 // add button to current container
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225 UI_APPLY_LAYOUT1(current, args);
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226
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227 current->container->Add(button, false);
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228
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229 return widget;
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230 }
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231
188
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232 UIWIDGET ui_radiobutton_create(UiObject* obj, UiToggleArgs args) {
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233 RadioButton button = RadioButton();
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234
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235 UiObject* current = uic_current_obj(obj);
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236
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237 // set label
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238 set_button_label(button, args.label, args.stockid);
189
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239 togglebutton_register_callback(button, obj, args);
188
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240
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241 // create toolkit wrapper object and register destructor
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242 UIElement elm = button;
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243 UiWidget* widget = new UiWidget(elm);
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244 ui_context_add_widget_destructor(current->ctx, widget);
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245
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246 UiVar* var = nullptr;
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247 if (args.value) {
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248 var = uic_create_value_var(current->ctx, args.value);
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249 }
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250 else if (args.varname) {
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251 var = uic_create_var(obj->ctx, args.varname, UI_VAR_INTEGER);
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252 }
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253
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254 // bind radio button to the value
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255 if (var) {
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256 UiInteger* value = (UiInteger*)var->value;
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257
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258 // store a list of radio buttons in the value
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259 CxList* radioButtons = (CxList*) (value->obj ? value->obj : cxLinkedListCreate(current->ctx->allocator, NULL, CX_STORE_POINTERS));
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260 // get or create the group name
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261 static int groupCount = 0;
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262 winrt::hstring groupName;
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263 if (radioButtons->size == 0) {
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264 groupName = winrt::to_hstring(groupCount++);
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265 } else {
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266 UiWidget* firstButtonWidget = (UiWidget*)cxListAt(radioButtons, 0);
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267 RadioButton firstRadioButton = firstButtonWidget->uielement.as<RadioButton>();
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268 groupName = firstRadioButton.GroupName();
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269 }
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270
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271 // set the group name for the new radiobutton
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272 cxListAdd(radioButtons, widget);
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273 button.GroupName(groupName);
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274
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275 value->obj = radioButtons;
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276 value->get = ui_radio_button_get;
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277 value->set = ui_radio_button_set;
189
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278
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279 // listener for notifying observers (only checked, not unchecked)
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280 togglebutton_register_checked_observers(button, obj, var);
188
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281 }
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282
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283 // add button to current container
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284 UI_APPLY_LAYOUT1(current, args);
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285
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286 current->container->Add(button, false);
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287
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288 return widget;
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289 }
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290
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291
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292 int64_t ui_toggle_button_get(UiInteger* integer) {
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293 UiWidget* widget = (UiWidget*)integer->obj;
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294 ToggleButton toggleButton = widget->uielement.as<ToggleButton>();
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295 int val = toggleButton.IsChecked().GetBoolean();
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296 integer->value = val;
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297 return val;
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298 }
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299
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300 void ui_toggle_button_set(UiInteger* integer, int64_t value) {
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301 UiWidget* widget = (UiWidget*)integer->obj;
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302 ToggleButton toggleButton = widget->uielement.as<ToggleButton>();
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303 toggleButton.IsChecked((bool)value);
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304 integer->value = value;
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305 }
188
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306
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307 int64_t ui_switch_get(UiInteger * integer) {
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308 UiWidget* widget = (UiWidget*)integer->obj;
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309 ToggleSwitch toggleButton = widget->uielement.as<ToggleSwitch>();
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310 int val = toggleButton.IsOn();
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311 integer->value = val;
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312 return val;
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313 }
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314
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315 void ui_switch_set(UiInteger * integer, int64_t value) {
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316 UiWidget* widget = (UiWidget*)integer->obj;
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317 ToggleSwitch toggleButton = widget->uielement.as<ToggleSwitch>();
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318 toggleButton.IsOn((bool)value);
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319 integer->value = value;
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320 }
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321
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322 int64_t ui_radio_button_get(UiInteger * integer) {
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323 CxList* list = (CxList*)integer->obj;
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324 CxIterator i = cxListIterator(list);
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325 int selection = -1;
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326 cx_foreach(UiWidget*, widget, i) {
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327 ToggleButton button = widget->uielement.as<ToggleButton>();
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328 if (button.IsChecked().GetBoolean()) {
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329 selection = i.index;
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330 break;
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331 }
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332 }
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333 integer->value = selection;
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334 return selection;
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335 }
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336
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337 void ui_radio_button_set(UiInteger * integer, int64_t value) {
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338 CxList* list = (CxList*)integer->obj;
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339 UiWidget* widget = (UiWidget*)cxListAt(list, value);
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340 if (widget) {
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341 ToggleButton button = widget->uielement.as<ToggleButton>();
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342 button.IsChecked(true);
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343 integer->value = value;
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344 }
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345 }

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