ui/winui/toolkit.cpp

Fri, 15 Nov 2024 21:23:16 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Fri, 15 Nov 2024 21:23:16 +0100
branch
newapi
changeset 384
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parent 382
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permissions
-rw-r--r--

start UiObject ref with 0 and increases ref with ui_show

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2023 Olaf Wintermann. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 */
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28
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29 #include "pch.h"
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30
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31 #include "toolkit.h"
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32
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33 #include <cx/allocator.h>
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34 #include <cx/mempool.h>
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35
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36 #include "../common/context.h"
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37 #include "../common/document.h"
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38 #include "../common/toolbar.h"
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39 #include "../common/properties.h"
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40
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41 #include "icons.h"
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42
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43 #include "MainWindow.xaml.h"
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44
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45 #include "App.xaml.h"
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46
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47 using namespace winrt;
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48 using namespace Microsoft::UI::Xaml;
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49 using namespace Microsoft::UI::Xaml::Controls;
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50 using namespace Microsoft::UI::Xaml::XamlTypeInfo;
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51 using namespace Microsoft::UI::Xaml::Markup;
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52 using namespace Windows::UI::Xaml::Interop;
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53 using namespace winrt::Windows::Foundation;
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54 using namespace Windows::UI::Core;
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55
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56 static const char* application_name;
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57
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58 static ui_callback startup_func;
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59 static void* startup_data;
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60
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61 static ui_callback open_func;
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62 void* open_data;
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63
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64 static ui_callback exit_func;
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65 void* exit_data;
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66
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67 static ui_callback appclose_fnc;
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68
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69 static void* appclose_udata;
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71
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72 static UiObject* active_window;
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73
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74 static winrt::Microsoft::UI::Dispatching::DispatcherQueue uiDispatcherQueue = { nullptr };
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75
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76 void ui_app_run_startup() {
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77 uiDispatcherQueue = winrt::Microsoft::UI::Dispatching::DispatcherQueue::GetForCurrentThread();
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78
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79 if (startup_func) {
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80 startup_func(NULL, startup_data);
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81 }
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82 }
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83
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84 class App : public ApplicationT<App, IXamlMetadataProvider> {
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85 public:
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86 void OnLaunched(LaunchActivatedEventArgs const&) {
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87 Resources().MergedDictionaries().Append(XamlControlsResources());
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88 if (startup_func) {
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89 startup_func(NULL, startup_data);
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90 }
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91
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92 //auto window = make<winui::implementation::MainWindow>();
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93 //window.Activate();
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94 }
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95 IXamlType GetXamlType(TypeName const& type) {
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96 return provider.GetXamlType(type);
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97 }
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98 IXamlType GetXamlType(hstring const& fullname) {
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99 return provider.GetXamlType(fullname);
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100 }
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101 com_array<XmlnsDefinition> GetXmlnsDefinitions() {
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102 return provider.GetXmlnsDefinitions();
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103 }
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104 private:
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105 XamlControlsXamlMetaDataProvider provider;
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106 };
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107
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108 UiWidget::UiWidget(winrt::Microsoft::UI::Xaml::UIElement& elm) : uielement(elm) {}
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109
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110 extern "C" void destroy_ui_window_wrapper(void* ptr) {
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111 UiWindow* win = (UiWindow*)ptr;
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112 delete win;
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113 }
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114
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115 extern "C" void destroy_ui_widget_wrapper(void* ptr) {
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116 UiWidget* widget = (UiWidget*)ptr;
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117 delete widget;
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118 }
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120 extern "C" void destroy_ui_container_wrapper(void* ptr) {
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121 UiContainer* ctn = (UiContainer*)ptr;
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122 delete ctn;
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123 }
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124
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125 void ui_context_add_window_destructor(UiContext* ctx, UiWindow* win) {
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126 cxMempoolRegister(ctx->mp, win, destroy_ui_window_wrapper);
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127 }
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128
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129 void ui_context_add_widget_destructor(UiContext* ctx, UiWidget* widget) {
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130 cxMempoolRegister(ctx->mp, widget, destroy_ui_widget_wrapper);
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131 }
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132
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133 void ui_context_add_container_destructor(UiContext* ctx, UiContainer *container) {
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134 cxMempoolRegister(ctx->mp, container, destroy_ui_container_wrapper);
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135 }
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138 UiEvent ui_create_int_event(UiObject* obj, int64_t i) {
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139 UiEvent evt;
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140 evt.obj = obj;
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141 evt.window = obj->window;
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142 evt.document = obj->ctx->document;
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143 evt.eventdata = nullptr;
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144 evt.intval = i;
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145 return evt;
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146 }
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147
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148
207
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149 #include <MddBootstrap.h>
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150
208
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151 void ui_appsdk_bootstrap(void) {
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152 const UINT32 majorMinorVersion{ 0x00010002 };
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153 PCWSTR versionTag{ L"" };
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154 const PACKAGE_VERSION minVersion{};
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155
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156 const HRESULT hr = MddBootstrapInitialize(majorMinorVersion, versionTag, minVersion);
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157 if (FAILED(hr)) {
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158 exit(102);
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159 }
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160 }
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161
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162 void ui_init(const char* appname, int argc, char** argv) {
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163 application_name = appname;
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164
208
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165 //ui_appsdk_bootstrap();
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166
229
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167 uic_init_global_context();
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168 uic_docmgr_init();
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169 uic_toolbar_init();
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170
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171 uic_load_app_properties();
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172 }
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173
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174 const char* ui_appname() {
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175 return application_name;
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176 }
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177
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178 void ui_onstartup(ui_callback f, void* userdata) {
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179 startup_func = f;
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180 startup_data = userdata;
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181 }
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182
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183 void ui_onopen(ui_callback f, void* userdata) {
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184 open_func = f;
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185 open_data = userdata;
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186 }
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187
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188 void ui_onexit(ui_callback f, void* userdata) {
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189 exit_func = f;
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190 exit_data = userdata;
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191 }
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192
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193 void ui_main() {
221
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194 /*
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195 init_apartment();
209
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196 //Application::Start([](auto&&) {make<App>(); });
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197
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198 ::winrt::Microsoft::UI::Xaml::Application::Start(
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199 [](auto&&)
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200 {
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201 ::winrt::make<::winrt::winui::implementation::App>();
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202 });
221
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203 */
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204 {
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205 void (WINAPI * pfnXamlCheckProcessRequirements)();
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206 auto module = ::LoadLibrary(L"Microsoft.ui.xaml.dll");
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207 if (module)
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208 {
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209 pfnXamlCheckProcessRequirements = reinterpret_cast<decltype(pfnXamlCheckProcessRequirements)>(GetProcAddress(module, "XamlCheckProcessRequirements"));
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210 if (pfnXamlCheckProcessRequirements)
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211 {
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212 (*pfnXamlCheckProcessRequirements)();
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213 }
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214
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215 ::FreeLibrary(module);
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216 }
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217 }
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218
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219 winrt::init_apartment(winrt::apartment_type::single_threaded);
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220 ::winrt::Microsoft::UI::Xaml::Application::Start(
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221 [](auto&&)
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222 {
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223 ::winrt::make<::winrt::winui::implementation::App>();
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224 });
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225 }
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226
183
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227 class UiWin {
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228 public:
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229 Window window;
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230 };
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231
177
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diff changeset
232 void ui_show(UiObject* obj) {
181
c52d88ea020b redefine UIWIDGET, remove widget abstraction class (WinUI)
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diff changeset
233 if (obj->wobj) {
183
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diff changeset
234 obj->wobj->window.Activate();
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958bae372271 implement ui_dialog_window (WINUI)
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diff changeset
235 } else if(obj->widget && obj->widget->Show) {
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236 obj->widget->Show();
181
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237 }
177
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238 }
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239
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diff changeset
240 void ui_close(UiObject* obj) {
373
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241 if (obj->wobj) {
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242 obj->wobj->window.Close();
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243 }
234
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244 }
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245
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246 static void ui_job_thread(UiJob* job) {
235
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247 if (!job->job_func(job->job_data) && job->finish_callback) {
234
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diff changeset
248 bool isQueued = uiDispatcherQueue.TryEnqueue([job]()
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249 {
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250 UiEvent event;
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251 event.obj = job->obj;
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252 event.window = job->obj->window;
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diff changeset
253 event.document = job->obj->ctx->document;
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254 event.intval = 0;
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255 event.eventdata = NULL;
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diff changeset
256 job->finish_callback(&event, job->finish_data);
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diff changeset
257 delete job;
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diff changeset
258 });
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diff changeset
259 if (!isQueued) {
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diff changeset
260 // TODO: error or try again?
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diff changeset
261 exit(-1);
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262 }
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263 }
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264 else {
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265 delete job;
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266 }
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267 }
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268
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diff changeset
269 UIEXPORT void ui_job(UiObject* obj, ui_threadfunc tf, void* td, ui_callback f, void* fd) {
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diff changeset
270 UiJob* job = new UiJob;
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271 job->obj = obj;
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272 job->job_func = tf;
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273 job->job_data = td;
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diff changeset
274 job->finish_callback = f;
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diff changeset
275 job->finish_data = fd;
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diff changeset
276
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diff changeset
277 std::thread jobThread(ui_job_thread, job);
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278 jobThread.detach();
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279 }
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280
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281 UIEXPORT void ui_call_mainthread(ui_threadfunc tf, void* td) {
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282 bool isQueued = uiDispatcherQueue.TryEnqueue([tf, td]()
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283 {
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284 (void)tf(td);
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285 });
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286 if (!isQueued) {
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287 // TODO: error or try again?
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288 exit(-1);
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289 }
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290 }
235
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291
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292 static UiJob kill_job; // &kill_job indicates to stop the thread
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293
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294 static void ui_threadpool_run(UiThreadpool* pool) {
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295 for (;;) {
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296 UiJob* job = pool->GetJob();
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297 if (job == &kill_job) {
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298 return;
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299 }
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300 else if (job) {
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301 ui_job_thread(job);
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302 }
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303 }
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304 }
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305
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306 UiThreadpool::UiThreadpool(int nthreads) {
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307 for (int i = 0; i < nthreads; i++) {
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308 std::thread thread(ui_threadpool_run, this);
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309 thread.detach();
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310 }
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311 }
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312
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313 void UiThreadpool::EnqueueJob(UiJob* job)
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314 {
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315 std::unique_lock<std::mutex> lock(mutex);
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316 queue.push(job);
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317 lock.unlock();
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318 condition.notify_one();
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319 }
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320
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321 UiJob* UiThreadpool::GetJob() {
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322 std::unique_lock<std::mutex> lock(mutex);
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323
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324 UiJob* job = nullptr;
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325 while (!job) {
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326 if (queue.empty()) {
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327 condition.wait(lock);
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328 continue;
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329 }
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330 else
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331 {
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332 job = queue.front();
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333 queue.pop();
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334 }
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335 }
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336
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337 return job;
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338 }
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339
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340 UIEXPORT UiThreadpool* ui_threadpool_create(int nthreads) {
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341 return new UiThreadpool(nthreads);
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342 }
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343
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344 UIEXPORT void ui_threadpool_destroy(UiThreadpool* pool) {
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345 // TODO
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346 }
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347
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348 UIEXPORT void ui_threadpool_job(UiThreadpool* pool, UiObject* obj, ui_threadfunc tf, void* td, ui_callback f, void* fd) {
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349 UiJob* job = new UiJob;
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350 job->obj = obj;
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351 job->job_func = tf;
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352 job->job_data = td;
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353 job->finish_callback = f;
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354 job->finish_data = fd;
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355 pool->EnqueueJob(job);
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356 }
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diff changeset
357
382
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358
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359
de653b07050b implement ui groups/states (WINUI)
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diff changeset
360 void ui_set_widget_groups(UiContext *ctx, UIWIDGET widget, const int *groups) {
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diff changeset
361 if(!groups) {
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362 return;
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diff changeset
363 }
de653b07050b implement ui groups/states (WINUI)
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diff changeset
364 size_t ngroups = uic_group_array_size(groups);
de653b07050b implement ui groups/states (WINUI)
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diff changeset
365 ui_set_widget_ngroups(ctx, widget, groups, ngroups);
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parents: 379
diff changeset
366 }
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parents: 379
diff changeset
367
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diff changeset
368 void ui_set_widget_ngroups(UiContext *ctx, UIWIDGET widget, const int *groups, size_t ngroups) {
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diff changeset
369 if(ngroups > 0) {
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diff changeset
370 uic_add_group_widget_i(ctx, widget, (ui_enablefunc)ui_set_enabled, groups, ngroups);
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diff changeset
371 ui_set_enabled(widget, FALSE);
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diff changeset
372 }
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parents: 379
diff changeset
373 }
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parents: 379
diff changeset
374
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diff changeset
375
de653b07050b implement ui groups/states (WINUI)
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diff changeset
376 UIEXPORT void ui_set_enabled(UIWIDGET widget, int enabled) {
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parents: 379
diff changeset
377 Control ctrl = widget->uielement.as<Control>();
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diff changeset
378 if (ctrl) {
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diff changeset
379 ctrl.IsEnabled(enabled);
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diff changeset
380 }
de653b07050b implement ui groups/states (WINUI)
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381 }

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