1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2024 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #import "button.h"
30 #import "EventData.h"
31 #import "Container.h"
32 #import <objc/runtime.h>
33
34 UIWIDGET ui_button_create(UiObject* obj, UiButtonArgs args) {
35 NSButton *button = [[NSButton alloc] init];
36 if(args.label) {
37 NSString *label = [[NSString alloc] initWithUTF8String:args.label];
38 button.title = label;
39 }
40
41 if(args.onclick) {
42 EventData *event = [[EventData alloc] init:args.onclick userdata:args.onclickdata];
43 event.obj = obj;
44 button.target = event;
45 button.action = @selector(handleEvent:);
46 objc_setAssociatedObject(button, "eventdata", event, OBJC_ASSOCIATION_RETAIN);
47 }
48
49 UiLayout layout = UI_INIT_LAYOUT(args);
50 ui_container_add(obj, button, &layout, FALSE);
51
52 return (__bridge void*)button;
53 }
54