1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2024 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #import "window.h"
30
31 #import "MainWindow.h"
32 #import "WindowManager.h"
33
34 #include "../ui/window.h"
35 #include "../ui/properties.h"
36 #include "../common/context.h"
37 #include "../common/menu.h"
38 #include "../common/toolbar.h"
39
40 #include <cx/mempool.h>
41
42 static UiObject* create_window(const char *title, BOOL simple) {
43 CxMempool *mp = cxBasicMempoolCreate(256);
44 UiObject *obj = cxCalloc(mp->allocator, 1, sizeof(UiObject));
45 obj->ref = 0;
46
47 obj->ctx = uic_context(obj, mp);
48
49 MainWindow *window = [[MainWindow alloc] init:obj];
50 [[WindowManager sharedWindowManager] addWindow:window];
51 window.releasedWhenClosed = false;
52
53 obj->wobj = (__bridge void*)window;
54
55 return obj;
56 }
57
58 UiObject* ui_window(const char *title, void *window_data) {
59 UiObject *obj = create_window(title, FALSE);
60 obj->window = window_data;
61 return obj;
62 }
63
64 UiObject* ui_simple_window(const char *title, void *window_data) {
65 UiObject *obj = create_window(title, TRUE);
66 obj->window = window_data;
67 return obj;
68 }
69