UNIXworkcode

1 /* 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. 3 * 4 * Copyright 2024 Olaf Wintermann. All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 26 * POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #import "window.h" 30 31 #import "MainWindow.h" 32 #import "WindowManager.h" 33 34 #include "../ui/window.h" 35 #include "../ui/properties.h" 36 #include "../common/context.h" 37 #include "../common/menu.h" 38 #include "../common/toolbar.h" 39 40 #include <cx/mempool.h> 41 42 static UiObject* create_window(const char *title, BOOL simple) { 43 CxMempool *mp = cxBasicMempoolCreate(256); 44 UiObject *obj = cxCalloc(mp->allocator, 1, sizeof(UiObject)); 45 obj->ref = 0; 46 47 obj->ctx = uic_context(obj, mp); 48 49 MainWindow *window = [[MainWindow alloc] init:obj]; 50 [[WindowManager sharedWindowManager] addWindow:window]; 51 window.releasedWhenClosed = false; 52 53 obj->wobj = (__bridge void*)window; 54 55 return obj; 56 } 57 58 UiObject* ui_window(const char *title, void *window_data) { 59 UiObject *obj = create_window(title, FALSE); 60 obj->window = window_data; 61 return obj; 62 } 63 64 UiObject* ui_simple_window(const char *title, void *window_data) { 65 UiObject *obj = create_window(title, TRUE); 66 obj->window = window_data; 67 return obj; 68 } 69