UNIXworkcode

1 // Copyright (c) Microsoft Corporation and Contributors. 2 // Licensed under the MIT License. 3 4 #pragma once 5 #include <windows.h> 6 #include <unknwn.h> 7 #include <restrictederrorinfo.h> 8 #include <hstring.h> 9 10 // Undefine GetCurrentTime macro to prevent 11 // conflict with Storyboard::GetCurrentTime 12 #undef GetCurrentTime 13 14 #include <winrt/Windows.Foundation.h> 15 #include <winrt/Windows.Foundation.Collections.h> 16 #include <winrt/Windows.ApplicationModel.Activation.h> 17 #include <winrt/Microsoft.UI.Composition.h> 18 #include <winrt/Microsoft.UI.Windowing.h> 19 #include <winrt/Microsoft.UI.Xaml.h> 20 #include <winrt/Microsoft.UI.Xaml.Controls.h> 21 #include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h> 22 #include <winrt/Microsoft.UI.Xaml.Data.h> 23 #include <winrt/Microsoft.UI.Xaml.Interop.h> 24 #include <winrt/Microsoft.UI.Xaml.Markup.h> 25 #include <winrt/Microsoft.UI.Xaml.Media.h> 26 #include <winrt/Microsoft.UI.Xaml.Media.Imaging.h> 27 #include <winrt/Microsoft.UI.Xaml.Navigation.h> 28 #include <winrt/Microsoft.UI.Xaml.Shapes.h> 29 #include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h> 30 #include <winrt/Microsoft.UI.Dispatching.h> 31 #include <winrt/Windows.ApplicationModel.DataTransfer.h> 32 #include <wil/cppwinrt_helpers.h> 33 #include <winrt/Microsoft.UI.Xaml.Input.h> 34 #include <winrt/Microsoft.UI.Input.h> 35 #include <winrt/Windows.UI.Core.h> 36 #include <winrt/Windows.ApplicationModel.h> 37 #include <winrt/Windows.Storage.Pickers.h> 38 39 #include <winrt\Microsoft.UI.Dispatching.h> 40 41 #include <winrt/Windows.Storage.Streams.h> 42 43 #include <Microsoft.UI.Xaml.Window.h> 44 45 #include <shobjidl_core.h> 46