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29 #pragma once
30
31 #include "../ui/dnd.h"
32
33 struct UiDnD {
34 int evttype =
0;
35 winrt::Microsoft::
UI::Xaml::DragStartingEventArgs dndstartargs = { nullptr };
36 winrt::Microsoft::
UI::Xaml::DropCompletedEventArgs dndcompletedargs = { nullptr };
37 winrt::Microsoft::
UI::Xaml::DragEventArgs drageventargs = { nullptr };
38 winrt::Windows::ApplicationModel::DataTransfer::DataPackage data = { nullptr };
39 winrt::Windows::ApplicationModel::DataTransfer::DataPackageView dataview = { nullptr };
40 };
41