1
2
3
4 #pragma once
5
6 #include "MainWindow.g.h"
7
8 namespace winrt::winui::implementation
9 {
10 struct MainWindow : MainWindowT<MainWindow>
11 {
12 MainWindow();
13
14 int32_t MyProperty();
15 void MyProperty(
int32_t value);
16
17 void myButton_Click(Windows::Foundation::IInspectable
const& sender, Microsoft::
UI::Xaml::RoutedEventArgs
const& args);
18 };
19 }
20
21 namespace winrt::winui::factory_implementation
22 {
23 struct MainWindow : MainWindowT<MainWindow, implementation::MainWindow>
24 {
25 };
26 }
27